DEVELOPER DIARY | X360, PS3, PC Friday, December 16, 2011 | 9:04 PM

Prototype 2 : Hunt, Kill, Become

Prototype 2 : Hunt, Kill, Become

Activision has unveiled a new Developer Diary of Prototype 2 giving us more details about the new hunting mechanic.

Hunt. Kill. Become.

All comments

Commented on 2011-12-16 22:25:17
Nice, very nice.

Can't wait!
Commented on 2011-12-16 22:55:06
My type of protaginist in open world game, pure badassery!

Hopefully there is more variety in missions and more polishness from the first one, other than that, great.
Commented on 2011-12-17 02:10:46
Prototype had same thing as well but with worse gfx
Commented on 2011-12-17 22:33:00
looks exactly like the 1st one tbh :| why should i buy this?
Commented on 2011-12-18 00:27:50 In reply to GangStarr
Posted by GangStarr
looks exactly like the 1st one tbh :| why should i buy this?
You haven't really seen or played the first one have you?
Plus I doubt they would stay too far away from the original, since it's a part of the same fiction and a contination of the same game. Just certain gameplay elements may have been improved, tweeked, etc. I enjoyed the first one, this is looking better to me. I'll more likely get it.
Commented on 2011-12-18 04:39:37
i bought and completed the 1st one :| i just dont have the desire to do the same thing all over again but with another £40 spent

About the game


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  • MrWhite
    MrWhite Something for the sequel at least. Being able to ride one of them, and command a small team of machines with actual command functions when overridden. (0 minute ago)
  • MrWhite
    MrWhite @Tiz: Don't know about mounting one of those, although you should have. Worse is when you override. They do fuck all because they turn into dosile dumbfucks that have to have things lured to them (2 minutes ago)
  • MrWhite
    MrWhite Oh, and hipster 'dudebro' topknot wearing scientists that invented the main threat. As fucking if! (7 minutes ago)
  • MrWhite
    MrWhite *i should say 'became' redundant. That's the thing: the game was promising at the start until it just became a case of repetitive chore. (9 minutes ago)
  • MrWhite
    MrWhite save for the fire arrow, merchants were useless, characters boring as fuck, and main quest chucking all the info at you at once near the end. (10 minutes ago)
  • MrWhite
    MrWhite I played the game on hard. All of the game's initial good points because redundant after a certain point in the game. I never once found the need for any of the elemental armour or weapons (11 minutes ago)
  • MrWhite
    MrWhite Thunderjaws giving you jip? No sweat, pal. Just shoot the bastards disc cannon off with a single shock arrow and use it against him. Easy as pie. (14 minutes ago)
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