VIDEO | PS4 Saturday, October 15, 2016 | 6:20 PM

PSVR Eve: Valkyrie videos

PSVR Eve: Valkyrie videos

I was very reluctant to play EVE: Valkyrie because of the affects DriveClubVR had on me. EVE Valkyrie is a great example of how to take traditional space combat game and make it much better when applying it to VR.

PSVR Eve: Valkyrie
PSVR Eve: Valkyrie #2

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Commented on 2016-10-17 09:19:52
Looks interesting. I'm just always a little bit irritated, that people don't use roll in space combat. :-)
Commented on 2016-10-17 15:09:20
I try to use it as much as possible, but my stomach flips EVERY SINGLE TIME! It's pretty awesome! :D
Commented on 2016-10-17 17:27:20 In reply to DJmizuhara
:-D i totally forgot it's VR....so maybe in this case I can understand it. Can't wait to try it. :-)

About the game


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    alimokrane @rayy: Playing in my prefered viewpoint make it more fun for *me* - remember this is me and my opinion. (6 minutes ago)
  • Melmoth
    Melmoth problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (2 Hours ago)
  • Melmoth
    Melmoth @MrWhite: gotta untwist those cords (2 Hours ago)
  • MrWhite
    MrWhite What I want to know is, what if the game glitches? (3 Hours ago)
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    MrWhite It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (3 Hours ago)
  • MrWhite
    MrWhite @MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (3 Hours ago)
  • MrWhite
    MrWhite @GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (3 Hours ago)
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