Street Fighter V has been formally announced by Capcom and Sony at today's PlayStation Experience. The game is exclusive to the PS4 and PC. First screens and trailer inside. Update: Gameplay trailer added.
STREET FIGHTER® V ANNOUNCED EXCLUSIVELY FOR PLAYSTATION®4 AND PC
Capcom and Sony Computer Entertainment Inc. Form Strategic Partnership to Forge the Future of Fighting Games
SAN MATEO, Calif. – Dec. 6, 2014 – Capcom, a leading worldwide developer and publisher of video games, today announced Street Fighter® V exclusively for the PlayStation®4 computer entertainment system and for PC. Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the next game in the legendary series will offer cross-platform play that will unite Street Fighter® fans into a centralized player base for the first time ever. More game details on Street Fighter V, including release timing, will be coming soon.
“Throughout all of our discussions with Sony Computer Entertainment, it is clear that we share a mutual belief that the fighting genre has a huge opportunity for growth,” said Matt Dahlgren, Capcom’s Associate Director of Brand Marketing and eSports. “The announcement today is just the first step, of many, in creating the next generation Street Fighter experience our fans have been asking for.”
“Partnering with Capcom to deliver one of the most popular video game franchises of all time as a console exclusive to our PlayStation family is a huge undertaking and an honor we take incredibly seriously,” said Adam Boyes, VP of Publisher & Developer Relations at Sony Computer Entertainment America. “We can’t wait to show Street Fighter and PlayStation fans what we have in store for them.”
The first gameplay demonstration of Street Fighter V will take place at the Capcom Cup grand finals tournament happening next Saturday, December 13 in San Francisco, CA. Tune in to the live broadcast at twitch.tv/capcomfighters to catch the first look, along with all of the tournament action.
Also announced today, Sony Computer Entertainment America will be bringing Ultra Street Fighter® IV to the PS4™, solidifying this historic partnership and demonstrating both companies commitment to providing a variety of true benefits to fighting game fans worldwide.
The best conquest modes are assault/double assault. They need to bring them back... but not for Bad Company. (3 Hours ago)
But they're also introducing new field upgrades too which just seem to further break predictable encounters. Lots of give and take. (3 Hours ago)
@MikeManiac61: Battlefield 1 conquest sucks. They've improved it (or are?) by introducing a neutral bleed state (tied flags = no ticket gain). That's a partial fix. (3 Hours ago)
@MikeManiac61: Nah conquest is okay in Bad Company 2. I just don't like the movement, combat, or vehicle handling. It's all piss poor compared to BF3/4. (3 Hours ago)
Unlike in past BF games if were down by that many, by some miracle we could eventually make a comeback. (4 Hours ago)
@GriftGFX: After playing BF1 for awhile i feel the same. Still not use to the ticket bleed in this game. If you're down by 300 tickets in BF1, you've already lost. (4 Hours ago)
@GriftGFX: PC wise i can understand BC2 wasn't popular there. Controls, especially on a mouse felt super sluggish and CQ was too small with massive chokepoints. I'd prob place BC1 ahead of BC2. (4 Hours ago)