X360, PS3 Friday, June 30, 2006 | 12:46 PM

Rainbow Six Vegas: Dev Diary #1

Rainbow Six Vegas: Dev Diary #1

Ubisoft released this almost 4 minutes long video presenting the Motion Capture process used in Rainbow Six: Vegas, all done in their brand new studio in Montreal.


Dev Diary #1: Motion Capture
Download: AVI

All comments

Commented on 2006-06-30 13:04:55
it's always great to see how games are made! i love these vids
Commented on 2006-06-30 13:33:39
Wow, thanks Blim! Very cool.
Commented on 2006-06-30 14:48:27
boy would that be cool to work with them on the motion capturing part.

http://www.play-asia.com/SOap-23-83-3ie9-71-fc-49-...
Commented on 2006-06-30 15:38:22
Nice video good to see how they do motion capture, even thou ive seen this type of motion capture before.
Commented on 2006-06-30 16:27:28
nice, I'll check it when I get back home.

btw 360Champ, why do nearly all your posts contain a link to an unrelated 360 game on Play Asia? It's not in your sig right... so why the need to post it.. is it an affiliate thing and you just want clicks? :p
Commented on 2006-06-30 17:08:16
I like the thing that they also say the things they can't do with motion capture. Some people just hype their upcoming games and say that they can do everything with their technology, but when you play the game it's not the way they said it to be.
Commented on 2006-06-30 17:45:15
Very nice video, the only thing i got hugely annoyed about was the guy that was talking, very annoying voice and he was talking as if he was explaining things to a 5 year old...

And i know it's supposed to be that way because he needs to explain stuff for people who don't know allot about this stuff but DAMN was he annoying :D
Commented on 2006-06-30 18:48:58
Who needs motion capture? Hand keyed animation all the way!

uh, okay. that way IS less real and more artistic.

I agree with FireWire. The guy talking started to annoy me.

When the guy was talking about how some stunts were impractical, that was bull. All they need is a bigger studio with a more robust set of props.

You know, for me, mo-cap sometimes seems a little off. When people act on the mo-cap set with the suits they sometimes move a little differently to when they would in RL with real clothing.

I think what they need to do is suit people up and then have them wear full contextual clothing, body armour etc.

It also helps for authenticity if they use actual marines or ex-marines for the motion capture of military types like the rainbow team. I don't know whether Ubisoft do or not. Theres only so far a good actor can go really.

still, i like these little developer diaries and behind the scenes thingys.
Commented on 2006-06-30 20:12:38
im just hoping that they go back to the old Rainbow feeling such as black arrow during online sessions
Commented on 2006-06-30 22:04:15
can someone tell me where i can download a codec to watch this movie?

thanks!
Commented on 2006-07-01 18:15:12 In reply to rezehnder
Posted by rezehnder
can someone tell me where i can download a codec to watch this movie?

thanks!
Here. Its actually on the video download page near the top.

About the game


What's up?
  • droezelke
    droezelke @Moonwalker: I know hdr makes a difference. However, is it worth 1000+ euro's? (1 Hour ago)
  • GriftGFX
    GriftGFX Yea that's sorta like turning up the "digital vibrance" setting in the Nvidia control panel. Without HDR we're just seeing more saturated colors. (6 Hours ago)
  • Sdarts
    Sdarts If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (8 Hours ago)
  • Sdarts
    Sdarts Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (8 Hours ago)
  • Sdarts
    Sdarts You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (8 Hours ago)
  • Sdarts
    Sdarts @Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (8 Hours ago)
  • Moonwalker
    Moonwalker @droezelke: Trust me though, the phone camera photos are pretty representatitve of how they look here. (13 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories