VIDEO | PS4 Tuesday, November 8, 2016 | 8:12 AM

Ratchet & Clank on PS4 Pro

Ratchet & Clank on PS4 Pro

PS4 Pro arrives in 2 days and if we should be able to publish 4k home content very soon, we can already show you Ratchet and Clank in 1080p captured on PS4 Pro.

PS4 Pro Gameplay #1 - 1080p
PS4 Pro Gameplay #2 - 1080p

All comments

Commented on 2016-11-08 11:36:58
What's your schedule for the Pro videos? or which games will you publish
Commented on 2016-11-08 13:12:18
Game already looked amazing but there were always some jaggies that slightly damaged the picture quality, this looks fantastic.
Commented on 2016-11-08 13:37:44
They really need to make it mandatory for games to run at 60fps. I just can't stomach 30 anymore
Commented on 2016-11-08 14:10:09 In reply to eternaldragonx
You'd need a far more capable CPU to do that. Or design a game for 1080p/60 fps. Sadly graphics sell games and not framerates.
Commented on 2016-11-08 14:13:18 In reply to eternaldragonx
That isn't really a relevant thing to say here. Insomniac Games announced in 2009 after the launch of Ratchet and Clank A Crack in Time they will no longer be targeting 60fps in their game engine. It takes a lot of effort and simply nobody was praising them for getting to 60fps in games that already looked stunning. As usual, people always criticise but they never give praise when its clearly due.

I wasn't expecting Insomniac to go back to R&C 2016 at all either. They usually move on from a game and onto their next project after 4 months its out and this particular game was ready to go since this time last year, they were forced to wait for the movie release.

Insomniac Games are an independent studio that can do what they like with their own game engine and Sony can't make them mandate 60fps even if they tried to force them. :)
Commented on 2016-11-08 14:40:13
Yeah, game is easily one of the best looking on PS4...I can immediately notice the reduction in jaggies with this image.
Commented on 2016-11-08 15:57:12
Such a shame that POS Jaguar CPU is crippling the 'Pro, if this could run at 4K, you'd be looking at almost (early) Pixar level quality, minus the ray tracing and 16x Super Sampling of course :)
Commented on 2016-11-08 16:50:44
I don't have any problem with 30fps in this game because its solid and the game feels very responsive.
Commented on 2016-11-08 23:07:25
After playing sunset overdrive and R&C im so excited for spiderman. I hope we will see gameplay at psx.
Commented on 2016-11-08 23:34:30 In reply to AndreasZ94
Posted by AndreasZ94
After playing sunset overdrive and R&C im so excited for spiderman. I hope we will see gameplay at psx.
God i hope its nothing like sunset overdrive. That game was the suicide squad of video games. It promised "wacky" but delivered "boring"

it was the main reason i jumped in on the xbone too, I was so gutted :(
Commented on 2016-11-09 01:27:55
Cannot disagree more with that. Had low to no expectations at all and SO turned out to be awesome and fun as hell.
Commented on 2016-11-09 03:04:41 In reply to KORNdog
I didn't love all of the humor in sunset overdrive but the game was fun for me. The movement was also really satisfying to master which is mainly why im excited for them making spiderman.
Commented on 2016-11-09 04:56:56 In reply to KORNdog
Posted by KORNdog
God i hope its nothing like sunset overdrive. That game was the suicide squad of video games. It promised "wacky" but delivered "boring"

it was the main reason i jumped in on the xbone too, I was so gutted :(
.....did you play the same Sunset Overdrive that I did?
Commented on 2016-11-09 10:14:59 In reply to eternaldragonx
Posted by eternaldragonx
.....did you play the same Sunset Overdrive that I did?
i don't think there was a different one released, so i'm going to go with... yes.
Posted by Moonwalker
Cannot disagree more with that. Had low to no expectations at all and SO turned out to be awesome and fun as hell.
that's the power of low expectations. you can like anything if you go in expecting shit. i was expecting greatness though, so for me it kinda sucked.
Commented on 2016-11-09 12:57:35 In reply to KORNdog
Aside from the tone/humor what didn't you like about the gameplay, open world etc? Did you like the movement?
Commented on 2016-11-09 14:05:04 In reply to AndreasZ94
Posted by AndreasZ94
Aside from the tone/humor what didn't you like about the gameplay, open world etc? Did you like the movement?
i liked the movement, aside from some janky animations and transition, and i even liked the weapons and style of it all. the humour was terrible, but it always has been in insomniac games for me. it was just the slow pace in which it really got going. it took about 10 hours for things to get "good" since your abilities open up but it didn't last for much longer after that. i think a sequel could be great if they built upon it, but as it was it was super disappointing, especially going into it with such high expectations.
Commented on 2016-11-09 14:42:03
Spiderman will be fine. SO was a wonky type of a experiment. Moreover it was only on Xbone so it did badly. Hopefully we will get some gameplay at the PS event. R&C already looked amazing on PS4 so I do not think they had to do much for PS4P. Spiderman probably will get a decent upgrade. Personally for me fps is not too important as long as the fps are stable

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