Here's a new trailer, some screenshots and additional information for Resident Evil: The Mercenaries 3D. The game will include a playable demo of Resident Evil Revelations.
For the first time Resident Evil®: The Mercenaries 3D delivers the intense Mercenaries gameplay experience on a handheld console.
Featuring re-mastered stages from Resident Evil® 4 and Resident Evil® 5, it’s a race against time as players try to defeat as many enemies as possible before the countdown reaches zero. The fast-paced, combat intensive action of Resident Evil: The Mercenaries 3D is available both as a solo experience or gamers across the world can team up and enjoy two-player co-op via network play.
Gamers will have the opportunity to tackle the game’s missions with legendary Resident Evil® characters from past and present and face off against some of the most terrifying enemies, such as the Executioner and Popo Karimu. Playable characters include Chris Redfi eld, Krauser, Hunk, Jill Valentine, Albert Wesker and, making her debut in a Mercenaries game, Claire Redfield.
Resident Evil: The Mercenaries 3D includes the addition of an all new Skill Slot feature. Players are able to fi ll three skill slots from a selection of 30 skills including improvements to weapons performance, reload speed or melee abilities and customize characters to best suit their style of play.
While the gameplay will be familiar to those who have previously played Mercenaries, changes have been implemented to take advantage of the new hardware, most notably transforming the stages and characters to full 3D plus the ability for players to move and shoot and the addition of touch screen functionality to switch weapons on the fly.
Resident Evil: The Mercenaries 3D will also include a playable demo of the forthcoming Nintendo 3DS title, Resident Evil® Revelations.
Take control of Jill Valentine and experience the horror to come in this all new Resident Evil title.
• Resident Evil Revelations demo included.
• 1 or 2 players – Ad Hoc and Nintendo Wi-Fi connection.
• 30 missions of intense Mercenaries action.
• In depth skill and abilities unlock system that encourages and rewards replaying. Skills and abilities include health, weapons damage, customization etc.
Fuck!!! it just came to me, this type of Micro Transactions Match Making (MTMM) based system will mostly be used to explore children and teenagers. And other companies will follow suit. Jesus... (6 minutes ago)
"For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases". Today is a really fucking bad and depressing day. (14 minutes ago)
Rolling Stone - Activision Researched Using Matchmaking Tricks to Sell In-Game Items: [url] (15 minutes ago)
Yes, EA totally ruined that franchise. DS1 was awesome, DS2 was still great, DS3 was... different (1 Hour ago)
*i mean dead space 2. from people who jumped from the first expecting a same game, felt a bit lukewarm a nd a game that was molding it self for the tropes of that gen. (2 Hours ago)
@asdfg: he, dead space was a perfect pacing game, but it was way more uncharted game, than a resident evil game the first was. different variation, but still awesome. (2 Hours ago)
Shame about Visceral. Dead Space 1 & 2 were stellar games. (4 Hours ago)