Here's a new trailer, some screenshots and additional information for Resident Evil: The Mercenaries 3D. The game will include a playable demo of Resident Evil Revelations.
For the first time Resident Evil®: The Mercenaries 3D delivers the intense Mercenaries gameplay experience on a handheld console.
Featuring re-mastered stages from Resident Evil® 4 and Resident Evil® 5, it’s a race against time as players try to defeat as many enemies as possible before the countdown reaches zero. The fast-paced, combat intensive action of Resident Evil: The Mercenaries 3D is available both as a solo experience or gamers across the world can team up and enjoy two-player co-op via network play.
Gamers will have the opportunity to tackle the game’s missions with legendary Resident Evil® characters from past and present and face off against some of the most terrifying enemies, such as the Executioner and Popo Karimu. Playable characters include Chris Redfi eld, Krauser, Hunk, Jill Valentine, Albert Wesker and, making her debut in a Mercenaries game, Claire Redfield.
Resident Evil: The Mercenaries 3D includes the addition of an all new Skill Slot feature. Players are able to fi ll three skill slots from a selection of 30 skills including improvements to weapons performance, reload speed or melee abilities and customize characters to best suit their style of play.
While the gameplay will be familiar to those who have previously played Mercenaries, changes have been implemented to take advantage of the new hardware, most notably transforming the stages and characters to full 3D plus the ability for players to move and shoot and the addition of touch screen functionality to switch weapons on the fly.
Resident Evil: The Mercenaries 3D will also include a playable demo of the forthcoming Nintendo 3DS title, Resident Evil® Revelations.
Take control of Jill Valentine and experience the horror to come in this all new Resident Evil title.
• Resident Evil Revelations demo included.
• 1 or 2 players – Ad Hoc and Nintendo Wi-Fi connection.
• 30 missions of intense Mercenaries action.
• In depth skill and abilities unlock system that encourages and rewards replaying. Skills and abilities include health, weapons damage, customization etc.
Luring those dynamic hordes to ripper camps sounds fun because they worship them. They won't fight them they'll simply be eaten willingly. Lol (4 Hours ago)
I told you how it worked when game informer did their deep dive coverage. (4 Hours ago)
They've put in challenge hordes that are super tough to beat that are pre-determined in size and strength. You'd be stupid to fight those without a ton of resources. (4 Hours ago)
@droezelke: that's the challenge hordes. The end game ones. There is an overworked horde that moves and sleeps, and eats based on how you've affects the rest of the world. (4 Hours ago)
@GriftGFX: Bioshock 1 is an absolute classic. Bioshock 2 wasn't Ken Levine. Infinite was just good. (5 Hours ago)
@GriftGFX: Oh yeah, it definitely had something going on for it. The ending to me was just...ugh. The 1st managed to keep me attention throughout, I just wanted to be done with Infinite halfway. (8 Hours ago)
Amazing characters, and great dialog, but the plot has serious issues and I felt like the way it expanded the universe and connected to the other game was convoluted. (8 Hours ago)