XBOX Sunday, March 28, 2004 | 7:26 PM

Red Ninja: 32 images

Red Ninja: 32 images

For this incredibly boring week end anything is good enough for a news. These 32 images of the certainly bad looking Red Ninja: End of Honor won't prove me wrong. Hopefully this is the PS2 version...


All comments

Commented on 2004-03-29 00:28:09
just kidding of course :P

reminds me of Galleon somehow
Commented on 2004-03-29 08:54:36 In reply to KnifeFace
Yeah, seriously. I had always thought that one developed for the XBox in order to make great games, or at least ones that were cutting edge. You make games on the Playstation 2 to make money (don't believe and bs people give you about "reaching the widest audience" because unless those people haven't heard of Halo, Project Gotham Racing, Dead or Alive 3, Ninja Gaiden, Splinter Cell, etc., they're idiots). You make games on the Gamecube possibly to target a special audience, but XBox games are meant to be cutting edge, period. It is easy to program for, powerful, boasts hard drive caching capabilities, and a smooth online asset.

Games like Red Ninja: End of Honor really make me question why some people even try to develop games in the first place. I will be watching out for the game, however, why? Because the only way there is any sense for this game to come out on the XBox in the face of Ninja Gaiden, Prince of Persia: Sands of Time, or even the Tenchu: Return from Darkness port, is for this game to have the most kick-ass gameplay ever.

If the game ends up sucking in that department as well...well, then, I'll keep in mind never to play another game by the same developer.

About the game


What's up?
  • KORNdog
    KORNdog for me the more important games in VR are the ones from indie studio's who are conceptually not playing it safe, they're experimental and unique and are offering experiences we wouldn't get otherwise (23 minutes ago)
  • KORNdog
    KORNdog but for consumers it's one of the most "standard" experiences in VR in the sense its a normal game we're accustomed to. (25 minutes ago)
  • KORNdog
    KORNdog @MrWhite: i'd actually consider RE7 to be one of the safer experiences in VR becasue it is a mainstream title. i mean, it's added work from capcoms point of view (25 minutes ago)
  • Melmoth
    Melmoth @GriftGFX: looks a bit like Audioshield, which is good fun. [url] (1 Hour ago)
  • Melmoth
    Melmoth engines to get good results. graphics hardware would also need more than a few changes. I think this will the biggest hurdle to get devs to support VR (1 Hour ago)
  • Melmoth
    Melmoth and some of them not that far away. problem is more on the software side. eye-tracking with foveated rendering doesn't work well with traditional rasterization, and would require fully rewritten (1 Hour ago)
  • Melmoth
    Melmoth @MrWhite: wireless HMD, inside-out tracking. great for convenience. Eye tracking+4K'ish displays, improved clarity without (potentially) killing performance. important for the VR onwards. (1 Hour ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories