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Compare that to the absolutely and utterly lovely House of The Dead: Overkill, where you're sliding under desks and launching yourself out of crashing elevators already in the first level, and it's clear that the initial hours of UC were a bit of a snooze. I suppose they wanna create that familiar RE tension by having it linger in corridores and having zombies that kinda just stand around, but when you're dealing with a light gun shooter you really can't approach it that way.
At any rate, UC was a wonderfully produced, stunning game with buckets of RE fanservice and awesomeness to it, and I suspect nothing less from this.
You know, at first I was disappointed (but not surprised) that Capcom would take the easy way out and just rehash some old RE games with a generic rail shooter twist, but then I thought, hey, it's a better looking Claire Redfield in both her hotpants AND those tights jeans. So now I'm like, hey, I'm gettin' that game yo.
That's some Lazy stuff shown here atm.
I dunno, the atmosphere and eery setting going on is cool and all that, but go see some HotD footage, and this seems like a slow baby game with no real challange in comparison.