One of the technical issues which has made rise of the Tomb Raider less impressive in terms of visuals was the aliasing it suffered from, on PC and consoles. With the PS4 Pro and the 4K mode, Rise of the Tomb Raider: 20 Year Celebration looks sharper, though it comes at a price as framerate is not always steady. That being said, the 2 other graphics modes (Enriched Visuals and High Framerate) are not all smooth either. it's especially disappointing with the High framerate mode, as it is clearly around 30 - or less - more than it is close to 60. We'll never understand why some people think that unsteady framerate is better than a perfectly locked 30 fps refresh rate.
sea of thieves tech video [url] another rare crap gigantic studio, meager average output. shoulda been disbanded years ago. (1 minute ago)
remasters with the old->press a button->remaster engine are the best "remasters". (6 minutes ago)
screen not being geometrycal. I don't mind this for a new audience, but it should be obligatory to have the old engine running as an option, like an emulator. Thats why the "saber/4j" engines of (7 minutes ago)
@Sdarts: good god, its not an awful update, but some of it bothers me . the way the animation is speed up on the jumps, the updated collor pallete, even the "take" on small things like the gameover (8 minutes ago)
Red Dead Redemption on PlayStation Now Subscription: [url] Those on PC who never played it, can do so now through PS Now which has a 7 days free trial. (25 minutes ago)
which could be more of a problem for multiplatform games than the GPU. (30 minutes ago)
The GPU part of the Switch will probably be good enough. I recon the CPU won't be close to even the (relatively weak) Jaguar that's in PS4/X1. (31 minutes ago)