After a setback, Precursor Games has relaunched the Kickstarer campaign for Shadow of the Eternals, the spiritual successor to Eternal Darkness. The title is no onger episodic and will focus on the story of Erzsébet Báthory and Klára. If the project is successfully funded, it will release in October 2014 for PC and Wii U. Screenshots and videos inside.
SHADOW OF THE ETERNALS LAUNCHES KICKSTARTER JOINED BY WORLD-RENOWNED ACTOR DAVID HAYTER
Voice Behind Metal Gear Solid's 'Solid Snake' Plays Lead Character as Precursor Listens to Fan Feedback and Adds PlayStation®4 Stretch Goal
Ontario, Canada – July 25, 2013 – Indie developer Precursor Games is proud to announce that world-renowned actor and writer David Hayter (Solid Snake, Metal Gear Solid series) will officially lend his iconic voice to the lead character in Shadow of the Eternals, the spiritual successor to Eternal Darkness: Sanity’s Requiem, as the studio kicks off its newly improved Kickstarter campaign www.ShadowOfTheEternals.com/Kickstarter today.
“Playing the role of Paul Becker will be a blast as he is both complex and conflicted,” said David Hayter. “I intend to provide gamers with a provocative and memorable experience on the roller coaster ride that is Shadow of the Eternals."
Support Shadow of the Eternals and see the Kickstarter video HERE.
The new Shadow of the Eternals Kickstarter campaign boasts a refined set of financial tiers and concrete goals that are easy and accessible. Precursor Games’ financial goal of $750,000 provides a fully complete, 8-10 hour action-adventure game steeped in psychological horror for PC and Wii U. And now, as Precursor Games is an officially licensed PlayStation®4 developer, the team has added the next-gen console as a stretch goal.
Kickstarter backers are all invited into the “Order of the Unseen,” an elite group of fans whose goal is to participate in designing the game through a unique community-driven model, by working directly with the developers.
Shadow of the Eternals is a single-player, story-driven action-adventure steeped in psychological horror that is the spiritual successor to the critically acclaimed Eternal Darkness: Sanity's Requiem (GameCube, 2002). The game weaves historical fact with disturbing fiction, centered around a Louisiana detective whose fate is somehow linked to the true story of the infamous Blood Countess Erzsébet Báthory in 17th century Hungary.
Developed by Precursor Games, Shadow of the Eternals is expected to launch in fall 2014 on PC and Wii U. For more information about Shadow of the Eternals, please visit www.ShadowOfTheEternals.com, follow the game on Twitter ShadowEternals or ‘Like’ the game on Facebook.
Gears 4 started out REALLY disappointing, but once you meet a certain someone it really picks up the pace and I'm having a blast. Even played coop w/ an Xbox One player (I'm on PC) Good work MSFT (27 minutes ago)
Ed Sheeran Bossing Glastonbury.................. (5 Hours ago)
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (9 Hours ago)
*about game engine graphics pipelines (9 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (9 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (9 Hours ago)