DEVELOPER DIARY | X360, PS3 Friday, June 17, 2011 | 4:57 PM

Shadows of the Damned: Dev Diary 2

Shadows of the Damned: Dev Diary 2

Here is the second dev diary of Shadows of the Damned. Suda51 and Akira Yamaoka talk about hell and the sound design implemented in the game.

Dev Diary #2

All comments

Commented on 2011-06-17 17:40:03
No thanks. I would love a game to be sensationalistic without blood and gore. Certain developers seem to think that extreme equals artistic, as if by soaking the game in blood, it no longer regains its negative stigma. Ironically they ruin the art/substance of graphics by doing this. I'll be skipping this one for sure.
Commented on 2011-06-17 18:29:56
I like bloooood. I didn't watch this video. I'm just sayin'.

Oh, and the subject matter is Hell. I'd say that blood and gore are warranted.
Commented on 2011-06-17 18:42:50
The voice overs lols!!

I find this game extremelly awesome and gory!!

Just the way I like it!!

:P
Commented on 2011-06-17 21:56:59
This game looks inexplicable and awesome.
Commented on 2011-06-18 12:42:52
I just dont know how I feel about it. It's not NMH3 and it doesnt feel Suda51... Well it does but doesnt look it. The main character choice and his modeling is just weird. I need a demo. It's a fantasy dev team, but Im just not getting that I have to buy vibe...

About the game


What's up?
  • alimokrane
    alimokrane I am sorry nostalgia or not, those shenmues characters look like shot... This is truly embarrassing (14 minutes ago)
  • nostradamus
    nostradamus locations, and not really a game in development. So much time hiding a game, and this is wath the well known perfections Yu Suzuki shows with a straith face? Fucking kikckstarter strikes again! (1 Hour ago)
  • nostradamus
    nostradamus game, and it just had some dead eyes faces plasted to the mocaped bodies, it was trully bad. And the deserted city streets. This seems like a talented modder modeling of a "2000's type" of shenmue (1 Hour ago)
  • nostradamus
    nostradamus @AndreasZ94: too low? this is the 2007 where a fraction of AAA games had a facial mo-cap rig. The main characters are the low bar of what we expect of decent facial expressions and lip-sync in this (1 Hour ago)
  • nostradamus
    nostradamus dreamcast faces are like 2 or 3 generations ahead. (3 Hours ago)
  • KORNdog
    KORNdog @AndreasZ94: it looks like they took a dreamcast game, made all the assets look pretty. And that's it...i'm ok with this. Lol. (7 Hours ago)
  • AndreasZ94
    AndreasZ94 Im not expecting top of the line stuff because the budget is very low by AAA standards but they need to do better when it comes to facial expressions (7 Hours ago)
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