TRAILER | X360, PS3 Friday, February 12, 2010 | 2:10 PM

Sonic racing special moves trailer

Sonic racing special moves trailer

Sega released a new trailer of Sonic & Sega All Stars Racing presenting the different moves of the characters of the game. Moreover, after the release of the demo, a developer declared that the build was old and that we could expect the final game to have a smooth framerate.

Special moves

All comments

Commented on 2010-02-12 14:49:11
Really looking forward to this. Just hope they sort out the framerate.
Commented on 2010-02-13 22:05:36
Anybody knows if this game has endings? If it does, i wonder if Ryo's has him racing back to Guilin or something. Because, you know, what the hell is he doing racing everybody? He is supposed to be looking for his dad's murderer!
Commented on 2010-02-13 22:25:56
If there's anything Shenmue taught us, it's that Ryo isn't in a rush to avenge his father. It just kinda made him asexual, which probably helps if you're gonna concentrate while trying to overtake Ulala.
Commented on 2010-02-14 01:32:16
But he is in a rush! It's just that street gambling, fights and driving forklifts can get so addictive.
Commented on 2010-02-14 03:42:11
It's like watching a video of all your favorite games they don't make anymore for some reason...
Commented on 2010-02-14 04:19:01
Maybe each race begins with "Wise Fwom your Gwave!"

About the game


What's up?
  • KORNdog
    KORNdog for me the more important games in VR are the ones from indie studio's who are conceptually not playing it safe, they're experimental and unique and are offering experiences we wouldn't get otherwise (22 minutes ago)
  • KORNdog
    KORNdog but for consumers it's one of the most "standard" experiences in VR in the sense its a normal game we're accustomed to. (25 minutes ago)
  • KORNdog
    KORNdog @MrWhite: i'd actually consider RE7 to be one of the safer experiences in VR becasue it is a mainstream title. i mean, it's added work from capcoms point of view (25 minutes ago)
  • Melmoth
    Melmoth @GriftGFX: looks a bit like Audioshield, which is good fun. [url] (1 Hour ago)
  • Melmoth
    Melmoth engines to get good results. graphics hardware would also need more than a few changes. I think this will the biggest hurdle to get devs to support VR (1 Hour ago)
  • Melmoth
    Melmoth and some of them not that far away. problem is more on the software side. eye-tracking with foveated rendering doesn't work well with traditional rasterization, and would require fully rewritten (1 Hour ago)
  • Melmoth
    Melmoth @MrWhite: wireless HMD, inside-out tracking. great for convenience. Eye tracking+4K'ish displays, improved clarity without (potentially) killing performance. important for the VR onwards. (1 Hour ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories