Here's the trailer of Soul Calibur II HD Online that Namco Bandai announced recently. It will hit Xbox Live and PSN this Fall.
NAMCO BANDAI GAMES EUROPE ANNOUNCES SOULCALIBUR II™ HD ONLINE FOR AUTUMN 2013 ON XBOX 360® AND PLAYSTATION®3
SOULCALIBUR II Celebrates Its 10 Year Anniversary with New Online Battles and Updated HD Graphics
PARIS, FRANCE – July 22nd 2013 – Leading video game publisher and developer NAMCO BANDAI Games Europe S.A.S. today announced SOULCALIBUR II™ HD Online which will be soon available as an Arcade game on Xbox Live® online entertainment network from Microsoft and via the PlayStation®Network for the PlayStation®3 computer entertainment system. Heralded as one of the best fighting games of all-time, SOULCALIBUR II returns to consoles this year with crisp new high definition graphics and all-new online modes in celebration for its 10 year anniversary.
Developed by PROJECT SOUL, the elite development team at NAMCO BANDAI Studios, SOULCALIBUR II HD Online reimagines the beloved title by adding online multiplayer support to the title as well as vibrant updated graphics to take advantage of modern high definition TVs. For the first time ever, players will be able to square off against opponents from around the world with their favorite SOULCALIBUR II characters such as Ivy, Taki, Mitsurugi, Talim, Maxi and more. The online infrastructure will feature brand new netcode overseen by the PROJECT SOUL development team. SOULCALIBUR II HD Online will also come with the multitude of modes found in the original release including: Arcade, Survival, VS Battle, Time Attack, Survival, Team Battle, Practice and Weapon Master.
“For the past 10 years, the SOULCALIBUR franchise has established itself as the best weapon-based fighting franchise for consoles,” said Olivier Comte, Senior Vice-President at NAMCO BANDAI Games Europe. “SOULCALIBUR II HD Online will allow the fans to relive online this most beloved chapter of the series with new HD graphics.”
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (8 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (8 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (9 Hours ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (9 Hours ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (9 Hours ago)
@Moonwalker: it still looks all kinda of garbage though. lol (9 Hours ago)
tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (9 Hours ago)