Kung Fu Factory is developing a fighting game based on Starz TV series for Xbox Live and Playstation Network. Spartacus Legends is set to release in 2013 and features local and online multiplayer. Press release and first screens after the jump.
Spartacus® Legends – Inspired by Smash STARZ TV Show – Battles onto Your Favorite Console
Enter the Arena and Forge Your Destiny Early 2013
SAN FRANCISCO - July 11, 2012 - Today, Ubisoft® announced the upcoming release of Spartacus® Legends, a fighting game that will immerse users in the visceral world created by the popular Spartacus original series produced and distributed by Starz Entertainment. Spartacus Legends is a unique gaming experience based on popular characters from the international hit series.
Spartacus Legends comes early 2013. Gamers will experience primeval gladiator moments, from training inside the ludus to brutal battles in the arena, all while striving to become a legend.
Featuring thousands of ruthless weapon combinations and a robust skill system, Spartacus Legends delivers a variety of tools for gamers to customize their gladiators and dismember their foes. Gamers will be able to fight as Spartacus, Crixus or one of their own created gladiators as they battle with friends offline or in online multiplayer to join the ranks on the worldwide leaderboards.
Liam McIntyre has been very involved with the Spartacus Legends team. In addition to allowing his likeness and voice to be featured, Liam, a big gamer himself, played early builds of the game and provided his creative feedback throughout the development process.
The Spartacus franchise (Gods of the Arena, Blood and Sand and Vengeance) airs in more than 150 countries and has been translated into 15 languages. In the United States, viewership for the show has grown with each season and is one of the highest rated cable series, with more than six million viewers watching each episode.
In the upcoming final season, Spartacus: War of the Damned, sees the return of Liam McIntyre (Spartacus), Manu Bennett (Crixus), Dustin Clare (Gannicus), Dan Feuerriegel (Agron), Cynthia Addai-Robinson (Naevia) and Ellen Hollman (Saxa). They are joined by Todd Lasance in the role of Gaius Julius Caesar, along with Simon Merrells as Marcus Crassus. Spartacus is produced by Rob Tapert, Sam Raimi, Joshua Donen and Steven S. DeKnight.
Comic-Con International: San Diego attendees will be the first to test their skills in the arena of Spartacus Legends at Comic-Con 2012 from Thursday, July 12 through Sunday, July 15 at the Starz Media booth.
For more information on Spartacus Legends, please visit: starz.com/spartacuslegends
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (37 minutes ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (44 minutes ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (1 Hour ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (1 Hour ago)
@droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (1 Hour ago)
Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (1 Hour ago)
@Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (1 Hour ago)