VIDEO | X360, PC Friday, April 9, 2010 | 3:48 PM

Splinter Cell Conviction: Even more

Splinter Cell Conviction: Even more

In case the previous videos was not enough, Ubisoft has released three new videos of Splinter Cell: Conviction. This time it's all about cooperation. The game will launch next Monday in North America and a couple of days later in Europe.

Dual Mark & Execute
Coop Moves
Synchro Actions

All comments

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Commented on 2010-04-09 16:22:12
One thing to take note from this videos is how strongly influenced it is by Metal Gear Solid. And yet some people dare put Splinter Cell at a higher podium.
Commented on 2010-04-09 16:53:06
Wow that was pretty intense at the end. One buddy down and the other one got choke held lol.
Commented on 2010-04-09 16:58:37 In reply to SLEEPS7ALK3R
Posted by SLEEPS7ALK3R
One thing to take note from this videos is how strongly influenced it is by Metal Gear Solid. And yet some people dare put Splinter Cell at a higher podium.
How DARE they! It's like they have a different opinion or something, but we know that cannot be...

Of course, if we're speaking seriously, all real stealth fans know that Thief spanks both MGS and Splinter Cell by a huge margin :)
Commented on 2010-04-09 17:02:22 In reply to lastdual
Posted by lastdual
Of course, if we're speaking seriously, all real stealth fans know that Thief spanks both MGS and Splinter Cell by a huge margin :)
.

A good western stealth game puts any japanese anime game to shame, any day of the week. Just don't look at Violet Assasin, smh.
Commented on 2010-04-09 17:18:34
Haha, this will be fun :)

It got an 8 from Edge.

Conviction is in reach of greatness. It's flaws stand out in the short singleplayer campaign, and it's tail end relies too much on the gunplay that the game otherwise relegates to a begrudging last resort. But when it hits it's stride, the enviroments unlock the player's tactical ambitions in a way that's truly empowering, launching you between shadow and light, discretion and aggression. In some ways it's sad to say goodbye to old, subtle Fisher, but as Splinter Cell goes from covert to overt, a new found dynamism emerges, happily driving players to return to it's vicious little sandbox battles, tempting them to obliterate enemies in ever slicker, quicker ways. And that's surely the hallmark of any true conviction: it bears repeating.

Edge has awarded Tom Clancy's Splinter Cell Conviction 8/10 in its latest lead review - claiming that the title is 'in reach of greatness'.

The mag is particularly impressed with protagonist Sam Fisher's ability to turn environments into 'torture chambers' at the press of a button.

'[Even] the presence of a piano suddenly fills the room with ominous potential' it reports.

It adds: 'The environments, at their best, are playgrounds for Fisher's lethal abilities, giving him every opportunity to outflank and outwit opponents who otherwise outgun him.'

It calls one particular chase around the Lincoln Memorial Ground 'heart-pumping', and praises the new, less-stealthy style of play. 'As Splinter Cell goes from covert to overt, a new-found dynamism emerges,' Edge reports.

However, the mag finds flaws in the games 'short' single-player campaign - and says that too much of the title is played in new atmospheric monocrome.

'But when Conviction hits its stride, the environments unlock the player's tactical ambitions in a way that's truly empowering,' it adds.
Commented on 2010-04-09 17:27:51
Any idea of how many levels there are on the SP Campaing + Co-Op Campaign?
Commented on 2010-04-09 17:31:10 In reply to 3monthsp
Posted by 3monthsp
Any idea of how many levels there are on the SP Campaing + Co-Op Campaign?
Singleplayer Maps:
Marketplace, Valetta, capital of the Republic of Malta
Kobin's Mansion, Valetta, capital of Malta
Price Airfield, Washington D.C.
Persian Gulf during Desert Storm in 1991
Washington Monument
White Box Technologies, possibly Washington D.C.
Lincoln Memorial
Third Echelon Headquarters
Michigan Ave. Resevoir, Washington D.C.
Downtown District, Washington D.C.
White House
(Supposedly one from deiable ops too)Unknown Lumber Mill
Fisher Household, possibly Towson, Maryland
County Fair

CO-OP Maps:
St. Petersburg Banya
Russian Embassy
Yastreb Complex
Mozdok Grounds


This is the map list for all of SP and Co-op.
Commented on 2010-04-09 17:54:33 In reply to SLEEPS7ALK3R
Posted by SLEEPS7ALK3R
One thing to take note from this videos is how strongly influenced it is by Metal Gear Solid. And yet some people dare put Splinter Cell at a higher podium.
One thing to take note from actually playing the demo (or any previous Splinter Cell game, for that matter), is how much a better playing game Splinter Cell is to Metal Gear Solid. And yet some people dare to put blinders on to the fact that Splinter Cell is the game that Hideo Kojima, by his own admission, wanted Metal Gear Solid to be.
Commented on 2010-04-09 18:28:43
I start to like this Mark and Execute thing you could make a Crazy scene like in some Movie
Commented on 2010-04-09 18:47:33 In reply to Optimusv2
Posted by Optimusv2
This is the map list for all of SP and Co-op.
I hardly doubt this is gonna be a less than 8-10 hour game to me. I expect some cool moments never seen on the Splinter Cell Style of pacing.
Commented on 2010-04-09 19:03:05 In reply to SLEEPS7ALK3R
Posted by SLEEPS7ALK3R
And yet some people dare put Splinter Cell at a higher podium.
Absolutely.

When I start favouring long-winded, convoluted cut-scenes and awkward attempts at humour, maybe then I'll prefer MGS.
Commented on 2010-04-09 20:30:22
Splinter cell and MGS are both great games. Neither are better or worse, as they are so vastly different and offer the player very different experiences. It just depdends on what you enjoy in your gaming experience. I tend to agree with Ron about why MGS isn't as appealing, but that doesn't mean i'm too blind to see why some other people might geek out about MGS's anime-esque over the topness (could have worded that better lol).

But after the latest demo I wasn't as impressed as I was hoping to be. Maybe the final full game will lend a different/better experience. I'll rent it and test the waters.
Commented on 2010-04-09 20:38:52 In reply to 3monthsp
Posted by 3monthsp
I hardly doubt this is gonna be a less than 8-10 hour game to me. I expect some cool moments never seen on the Splinter Cell Style of pacing.
Who knows, but I foresee much replay value in it for me. You have no idea how much I enjoy the feeling of playing this thing. I've played the demo over and over. Can't wait to get the full game.
Commented on 2010-04-09 20:46:22 In reply to Nietzsche
Posted by Nietzsche
that doesn't mean i'm too blind to see why some other people might geek out about MGS's anime-esque over the topness
For sure. Especially since the MGS series has had some pretty fantastic gameplay portions, and some of the cutscenes do kick a ton of ass.
Commented on 2010-04-10 05:15:04 In reply to 3monthsp
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Commented on 2010-04-10 05:22:57 In reply to Ronsauce
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Commented on 2010-04-10 13:48:01 In reply to SLEEPS7ALK3R
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Commented on 2010-04-10 19:30:26
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Commented on 2010-04-10 20:08:17
9.3/10 from IGN, 9/10 from Game Informer. Not bad. Not bad at all.
Commented on 2010-04-10 22:26:26
cannot wait play this on pc, loved sc series on ps2
Commented on 2010-04-11 01:54:58 In reply to SLEEPS7ALK3R
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Commented on 2010-04-11 02:15:27
hearing the game is only 5 hours has basically killed any chance of me buying this now. 5 hours after 5 years is unnacceptible imo. it seems like the perfect sunday afternoon rental to me.
Commented on 2010-04-11 02:16:43 In reply to Ronsauce
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Commented on 2010-04-11 07:50:53 In reply to SLEEPS7ALK3R
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Commented on 2010-04-12 00:27:37 In reply to KORNdog
Posted by KORNdog
hearing the game is only 5 hours has basically killed any chance of me buying this now. 5 hours after 5 years is unnacceptible imo. it seems like the perfect sunday afternoon rental to me.
They said Uncharted was only 5 hours too..and that lacked multiplayer. I've seen you rave about Uncharted enough here.

Gotta bare in mind that 5hours to a reviewer playing the game on the easiest setting so he can get his review out the door may take you 10hrs to complete.. or, if you have the skill of somebody like my good self, it may take you 3hrs.. it's all subjective, not cast in stone.

Plus it needs to be remembered that theres bascially two campaigns shipping in this game.. the co-op's a fully structed campaign as well. And then theres other online modes beyond that.. all of which should equal more than 5hours i would think.

Oh..and you also get the Ghost recon beta
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