DEVELOPER DIARY | X360 Thursday, October 15, 2009 | 11:20 PM

Splinter Cell Conviction walthrough

Splinter Cell Conviction walthrough

Ubisoft finally lets us see the level unveiled at the TGS in motion via this commented walkthrough video.

TGS09: Walkthrough

All comments

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Commented on 2009-10-15 23:30:56
So we lost one of best stealth genre games for some hollywood shit?
God damn it, i'm ps3/pc gamer but i really had high hopes for this game.
Commented on 2009-10-15 23:35:56
stop whining, nobody cares that much for the slow-paced stealth games these days. people want pump action. And how Double Agent managed to make the series Even More complicated, It just lets me wondering what were they thinking.

If the system is deep and not just a QTE festival, bring it, It's time for some bourne Action with fischer flavour.
Commented on 2009-10-15 23:41:47
Amazing cant wait for this to drop!
Commented on 2009-10-15 23:44:05
So far this game looks like it could be a GOTY contender or a huge flop, depending on how much they rely on story and presentation. I've always thought that MGS games are way overrated due to the relatively shallow gameplay compared to the amount of polish in the cutscenes. I really hope all the focus in the new SC has gone into the gameplay itself, and that they don't focus too much on telling a story.

Few games are worth playing more than once if they are focused too heavily on story.

I just have no idea what to think yet, the game seems like a real toss-up in some areas.
Commented on 2009-10-15 23:53:12
looks pretty crappy IMO, really automatic....not impressed by this title at all. The older stuff they showed back in 2006 or 2007 looked more interesting (hand to hand combat near the Washington monument)
Commented on 2009-10-15 23:58:06
Graphics are fantastic, shows the 360 can still easily hold it's own. But, they need to fix the crappy framerate. Just once I'd like to see a well polished Ubisoft title this gen. Animations also need work.

Gameplaywise, I'm digging it. But, I fear the gameplay will include too much QTE's during combat...but that remains to be seen yet. Also, this looks a million times better than it looked back in 2006. It looked like a big mess back then...
Commented on 2009-10-16 00:10:02
wow that looked crazy good!! day one purchase.
Commented on 2009-10-16 00:22:40
It baffles me how people can say the gameplay is 'automatic' or 'just a bunch of QTEs' when they quite obviously haven't played it themselves. Maybe the cynics will be right about Conviction but, for now, all I can say is that it looks like a very promising title.
Commented on 2009-10-16 00:25:42
i'm not sure what to make of this. Obviously this is only one level/area in the game, but if the rest of the game is as similar as this then i think instead of evolving the SC series they are actually stereotyping it to be like most other 3rd person shooters out there. All they need now is a crappy driving level and it will be complete.

To elaborate on this > In the original splinter cell the goal was getting from A to B and avoiding getting seen, alright you took down a few bad guys but you knew that going gun-ho would result in death. This video portrays the game as being very action orientated and i dont think i like it.

Just my opinion of course.
Commented on 2009-10-16 00:35:37
Not good in my book. If there is one thing I've missed over the last couple of years, it was a solid stealth game. But they ruined the opportunity for me.
Commented on 2009-10-16 01:01:38
I take it people realise that to even use the automatic kill ability you must first make a close up stealth kill? I would imagine the opportunity is there to make all stealth kills if you want, or to avoid kills wherever possible.
Commented on 2009-10-16 01:20:55
Bad ass, day 2 purchase for me.
Commented on 2009-10-16 01:31:20
shame the game has changed for the worse, the reson we all loved & played SC was of the intens stelth gameplay, now we have 3d person action game, wrong decition from ubisoft in my opinion
Commented on 2009-10-16 01:40:49
hmmm super auto aim, I guess it could be good, but definitely not as rewarding as a skillfully taking out your enemies
Commented on 2009-10-16 01:56:33 In reply to ronaldo24
Posted by ronaldo24
shame the game has changed for the worse, the reson we all loved & played SC was of the intens stelth gameplay, now we have 3d person action game, wrong decition from ubisoft in my opinion
Pardon? Please speak for yourself.
Commented on 2009-10-16 02:12:39
Ultimately there's not much more you can ask for than a company who makes their games evolve with the trends. You can hate on the trends all you want, but ultimately when it comes to profit you will always favor the majority. The stealth game play is changing because they want to appeal to the majority. That is Ubisoft's decision and you cannot hold that against them. In the end all that matters is how well it's made and it isn't broken. All of us like completely different things, and change is always going to alienate certain people. Does that mean you should hate it? No, because that is personal bias. Develop some empathy and learn to enjoy games for what they are at the core. There is a basic reason all of us started playing games and we all want that experience again and again, but that's not always going to happen unless you develop more empathy. Learn not to trust reviews, learn to try things, don't judge and allow your bias to have so much control. Allowing yourself to be alienated or upset is a waste.
I'll stop this now though before it goes on too long. In the end, I've read impressions and everyone says this game isn't automatic and the command just bring a new level of strategy to the game that is different than the previous entries. You will find out if that is true or not and you will choose whether this game is good or not. Empathize for the game and for one another. This is a new game none of us have ever played before and embrace the excitement in that.
If it fails then you will have what you want again. They should at least try though.


This is what happens when I drink coffee too RAPTOR
Commented on 2009-10-16 02:25:01 In reply to nostradamus
Posted by nostradamus
stop whining, nobody cares that much for the slow-paced stealth games these days. people want pump action.
i do.
Posted by PolishGamer
So we lost one of best stealth genre games for some hollywood shit?
God damn it, i'm ps3/pc gamer but i really had high hopes for this game.
I agree.
Commented on 2009-10-16 02:50:22
These games aren't for you. They are for everyone
Commented on 2009-10-16 03:12:41
He's not the only one that's concerned..
Commented on 2009-10-16 03:25:05
me too . splinter cell is gone .
its now Bourne cell !!!
Posted by Ronsauce
Pardon? Please speak for yourself.
no , i think he is speaking for all the splinter cell fans .
ubisoft have trully ruined the genre .
we should make a poll for the old version of splinter cell conviction .
i dont want to be a black panther , i want to be a silent hidden panther.
Commented on 2009-10-16 03:35:50
Very true, lets just say they tried to appeal to the now shooter mad masses. So why didn't they just make a new IP under the Tom Clancy brand instead of Splinter Cell?

Clearly they've ruined the formulae and excussed themselves by saying they are trying to evolve it.
Commented on 2009-10-16 03:53:37
Posted by radsy
no , i think he is speaking for all the splinter cell fans .
Once again, pardon? My roommate and I are both Splinter Cell fans, and we're both super excited with the direction SC:C is taking. So again, some of you need to stop trying to express other people's opinions for them.

ubisoft have trully ruined the genre .
Laughably melodramatic.

we should make a poll for the old version of splinter cell conviction .
Uhh...I'm pretty sure all the footage of the "old version" of Conviction focused on crowd dynamics. How is walking amongst a crowd ala Assassin's Creed being "a silent hidden panther?"
Posted by plmko
Clearly they've ruined the formulae and excussed themselves by saying they are trying to evolve it.
"Ruined" is highly subjective.

Very true, lets just say they tried to appeal to the now shooter mad masses.
My hope is that the game will suit different play styles kinda like how SC:CT(arguably the best SC) let you do. It's nice to play in a stealthy fashion but not feel like a helpless pussy the second you're found.
Commented on 2009-10-16 03:56:02
looks great.

I think people forget how trail by error splinters cell on the xbox was. This "mark and execute" looks to add a sense of urgency, and satisfaction, to the end result of stealth gameplay (remember to set up the "auto kill" you first have to get close enough).

The gameplay already looks leaps and bounds over DA regardless.
Commented on 2009-10-16 05:26:31
Ronsauce has the right of it, IMO. I am a huge Splinter Cell fan, and even I thought it was gettin' a little stale. It's nice the see every aspect of Sam Fisher- You know, the badass. It always pissed me off if I got caught and Super Sam would have so few options. I can't wait for this one myself...
Commented on 2009-10-16 05:40:41
As a diehard fan, I won't bother bunking all you guys' misconceptions about this game being "QTE/automatic/not stealthy/too much shooter". Just go the Ubi forums. Apparently from there, you can do every single mission by stealth.

The problem is, Ubisoft has been showing too much of the "action" route of gameplay, and haven't shown a mission as a "stealth" gamer would. They haven't showed if there are non-lethal KOs. I heard dragging bodies is taken out. So, stuff like this needs to be answered and marketed by Ubi now.
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About the game


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