LucasArts has just announced Star Wars 1313, a new dark and mature third-person adventure game. Set in Level 1313, a dark subterranean metropolis from the planet Coruscant. Players will take on the role of a lethal bounty hunter in this game that features exotic weaponry and gadgets, cover-based combat, platforming and "seamless playable cinematic game play". No shipdate yet, nor platoforms announced but we'll know more with its formal debut at E3.
LUCASARTS DROPS GAMERS INTO THE CRIMINAL UNDERWORLD WITH NEW MATURE THEMED VIDEOGAME FRANCHISE, STAR WARS 1313 ™
SAN FRANCISCO, Calif – May 31, 2012 – LucasArts, a Lucasfilm Ltd. company, announced today a new internally developed videogame franchise, Star Wars 1313 ™. The game will make its formal debut at the 2012 Electronic Entertainment Expo in Los Angeles June 5-7. As players take control of a lethal bounty hunter in a never-before-seen dark and mature world, Star Wars 1313 introduces an integrated development approach by bringing together great artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd. and Skywalker Sound. A third person cinematic action adventure game, Star Wars 1313 will bring to life the Coruscant underworld, the most dangerous place in the Star Wars™ galaxy.
Named for Level 1313, a ruthless criminal underground deep below the surface of the planet of Coruscant, the game puts players in control of a deadly bounty hunter as he uses an arsenal of exotic weaponry to hunt down his marks and uncover the truth surrounding a criminal conspiracy. Star Wars 1313 emphasizes epic set pieces and fast-paced combat with a hero who uses human skills and gadgets, rather than supernatural Force powers, to make his way through this dangerous world.
“We’re excited to share one of the projects LucasArts has been hard at work developing,” said Paul Meegan, President, LucasArts. “Star Wars 1313 dives into a part of the Star Wars mythos that we’ve always known existed, but never had a chance to visit. We are committed to bringing the best gameplay experience and visual fidelity to life and I truly believe the work we are showcasing at E3 will speak for itself.”
More details about Star Wars 1313 will surface in the coming months. Visit www.StarWars1313.com for the latest updates.
I won't call you crazy.. I haven't played either. (2 Hours ago)
People are gonna call me crazy, but I got far more enjoyment out of Watch Dogs 2's shooting mechanics than Ghost Recon: Wildlands'. Need to test other weapons, but only unlocked 2 of them. (3 Hours ago)
I'm going to play it in about an hour after I finish up a few more rounds of Rainbow Six. It's a Tom Clancy night I guess. (4 Hours ago)
That's weird.. aphex said the gun mechanics were pretty good. (4 Hours ago)
Feels so much similar to Watch Dogs 2's mechanics, minus the best parts. (4 Hours ago)
I understand what the developers are trying to achieve, but the execution leaves much to be desired. And make no mistake, this is a collect-a-ton open world first and foremost than a TPS game. (4 Hours ago)
are too predictable. Didn't have any challenge to it. But it's not all bad, the chatter between the team members is really nice and the customization is great. Graphics are very good, minus pop-ins. (4 Hours ago)