Capcom surprised everyone by annoucing Steel Battalion: Heavy Armor, the sequel to the Xbox mecha game famous for its highly complex controller. So here we are now, with no controller at all, and with a game developer by From Software.
the big appeal. but again, thats me. (3 minutes ago)
@hotkirby: on pc i rarely got invaded, the only time i recall it was blightown and i hid myself for almost 1 hour and the invader baby quit himself out of boredom. never saw DS as a pvp game, or (4 minutes ago)
oh, and a resolution swap technique (at least how it was on 360, on ps3 it was way agressive) to maintain fps. now that i think of it, it kinda could work. (8 minutes ago)
60fps in mind, pre-baked lighting that looks good for what it is, and awesome tools to implement level/art design like in Rage... it was linear as shit, but all the halways felt unique. but thats me. (10 minutes ago)
@HR2: From Soft is well known for not using engine of third parties that i know of. so no luck on that or cryengine. Best engine for DS would be something like IDTech. looking at the new Wolfenstein. (12 minutes ago)
@b0vril: await the sequel built entirely on UE4 ! the very thought of it gets me excited. (45 minutes ago)
@rayy: thanks for sharing that. (1 Hour ago)