X360, PS3 Thursday, February 12, 2009 | 12:00 PM

Stormrise images

Stormrise images

Sega released a couple of new images of Stormrise, which is set to be released at the end of next month on Xbox 360, Playstation 3 and PC. For some reason they keep releasing these strange set of images, showing nothing but different control systems (today the "Whip select"). How about some epic battle images?
Update: Or even better, a new trailer! Added inside.


Whip select trailer

All comments

Commented on 2009-02-12 08:34:57
Well there should be a trailer with this :) ( watched on some other site ), I mean how can you explain controls with pics ?
Commented on 2009-02-12 09:15:00
Screenshots of control methods? Sort of like if you were to take a screenshot of audio :)
Commented on 2009-02-12 11:45:08 In reply to Kouzmich
Posted by Kouzmich
Well there should be a trailer with this :) ( watched on some other site ), I mean how can you explain controls with pics ?
Just got it, I'll add it to the news.
Commented on 2009-02-12 13:00:35
i like how close to the action everything is. i just wish the style and art was a little more inspired.
Commented on 2009-02-12 15:37:57 In reply to Manager
Posted by Manager
Just got it, I'll add it to the news.
Well that's allot better :) Thx
Seeing that Full Spectrum Warrior vibe in these console RTS controls, first End War now this. Hope that this will not continue in other console RTS games.
But overall game looks interesting.
Commented on 2009-02-13 01:15:05
This game looks better and better every time I see it. I absolutely love that the game makers are finally creating the kind of games that I have wanted since I played my first RTS game; RTS games where you are actually down on the ground to see the sweet action and the blood, sweat and tears of your soldiers.

THIS is how you make RTS games work on the consoles, not by mimicking the PC controls and dumbing down the gameplay.
Commented on 2009-02-13 06:57:52
Thats more like it. I never really liked rts, because they always seemed to be more about resource management and aquisition. I like my strategy like Full Spectrum warrior- its about unit placement and cover/supression/flanking- not - gather/build unit/mass special weapons, etc. I like to adapt to the situation and use what I have available. Maybe if it was about(defensively) identifying avenue of approach and utilizing the terrain to maximum effect. Be sweet if you had intel of possible approaching enemy and setting up ambushes! Ermm.... anyway... looks like it might be cool...

About the game


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