X360 Monday, February 20, 2006 | 1:39 PM

Street Fighter 2 Hyper Fighting images

Street Fighter 2 Hyper Fighting images

Capcom released these images from Street Fighter 2: Hyper Fighting, to be released in March on Xbox Live Arcade. There's really a big possibility that this (cheap) game could have more Xbox Live playhours than GRAW, BF2MC or any of the other supertitles released in the month of Xbox godness.

All comments

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Commented on 2006-02-20 13:49:54
lol classic arcade style beautiful nostalgia.

I have 1000 MP left, i know what i'll be spending it on. And yes, this will most likely be the most played game on the 360.
Commented on 2006-02-20 13:50:54
sweet as a nut
Commented on 2006-02-20 13:53:57
Why don't the characters have self-shadowing?

Commented on 2006-02-20 13:55:09
Commented on 2006-02-20 13:58:22
ill be trying this one out.
Commented on 2006-02-20 14:00:48
I love the 360!! GRAW, OBLIVION and Street Fighter 2 all in one month.
Life is good
Commented on 2006-02-20 14:01:30
Although i'm kinda crap at this game i am definitly gonna download it :D
Commented on 2006-02-20 14:18:02
oouuu the graphic is so bad?? is this really for the 360?? looks like it could be on the super nintendo :D just foolin.
Commented on 2006-02-20 14:34:19
does it have 60fps?


how will this game look on a HD-TV?
Commented on 2006-02-20 14:47:27
I can't wait...time to beat everyone down yet again in the greatest series of games ever!
Commented on 2006-02-20 14:48:03
Yeah, My baby is back!
Sonic Boom.......))
Commented on 2006-02-20 14:57:30 In reply to rezehnder
Posted by rezehnder
how will this game look on a HD-TV?
As in the screenshots? These are in 720p so it will look as we see them here, crappy :P
Commented on 2006-02-20 15:04:31
Here we go again, M$ talking smack no way this is realtime.
Commented on 2006-02-20 15:16:48
I hope you all know how ridiculus this is, 3x3ghz, 512MB Ram and then SFII :) But anyway, great series!
Commented on 2006-02-20 15:56:27
I'm not so pumped about the game as I am about the possibility that other companies will bring their old-ass IP to the XBLA after this game cleans Geo Wars' clock in sales. Then again, I love me some SF2. Now the problem is deciding which to play on Live... DOA4 or SF2?!??
Commented on 2006-02-20 16:14:54
makes you wonder if one day M$ will release killer instinct for download in xboxlive arcade. but this is a start!
Commented on 2006-02-20 16:19:40
Personally i think they should have remade it, with 720p 2D graphics and online play.

I would pay full price for a 720p 2D fighter.. :)
Commented on 2006-02-20 16:51:48
Looks sweet, though it actualy looks like the snes version, rather than the arcade!
Commented on 2006-02-20 17:46:16
I wouldve prefer the Street Fighter Alpha Anthology they're going to release on the PS2 instead this old crap on XLA. Sh!t even PSP's SFA3 have 16:9 aspect ratio...
Commented on 2006-02-20 19:15:22
This isnt next Gen!!
No self-shadowing, no anti aliasing, low poly characters!!
Even my PS2 Games look better than this!


No, seriously: a true classic and a fine game for xbox live. There should be more classics like this.
Commented on 2006-02-20 19:32:31 In reply to Jollipop
Posted by Jollipop
Personally i think they should have remade it, with 720p 2D graphics and online play.

I would pay full price for a 720p 2D fighter.. :)
Uh...It does have online play.
Commented on 2006-02-20 22:08:18 In reply to housewarmer
Posted by housewarmer
Uh...It does have online play.
And because of that it has an Optimatch-function ;).

I think i'm going to download this for sure, i like Old School Games, especialy SF^^
Commented on 2006-02-20 22:14:37 In reply to Jollipop
Posted by Jollipop
Personally i think they should have remade it, with 720p 2D graphics and online play.

I would pay full price for a 720p 2D fighter.. :)
Except that hand-animating 2D characters in high quality takes months of hard work, its alot more labor intensive than 3d animation where you just move your model around like a clay character, whereas here you have to draw it almost completely again every few frames.

And if they'd make them 3D with cell shading or something and then take pictures of the positions they could speed it up but it wouldnt still have all the fancy bouncy detail and fine tuned art and craft as real 2D drawn characters.
Commented on 2006-02-20 23:27:29
What's the point.

You know it's gonna lag like what.
Commented on 2006-02-20 23:51:36
One bad thing though.we dont have six button pads for street fighter.We do have the DOA stick.Is it any good?
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