The development of Tangiers started back in early 2013, then Kickstarter made it possible for the project to fully grow. British studio Andalusian is developing a stealth game as a tribute to the original Thief series (before it became what it now is with Square-Enix), but its dark and spooky atmosphere and the choice of the third person view give it its own personality. The strange world of Tangiers will also get corrupted or will rebuild itself depending on the player's actions, giving the title something even more unique. More on the game soon.
outcast developer of dissapoinging sequels given a platform. like a charity. it's that time of the year.. (18 minutes ago)
@jmd749: ok, but I still don't understand what was so awesome? (54 minutes ago)
@droezelke: I love the collaberation, I think Sony might be trying to make Kojima Productions a 1st party dev, cause they sure are treating them like one. Sorry if you thought it was a shit interview. (1 Hour ago)
@jmd749: What is awesome about that interview? No new information at all. Just guys kissing each others ass. (3 Hours ago)
I love em both to be honest. When I start playing either of them, I'm glued for a while albeit for different reasons. (3 Hours ago)
Halo is a lot more dependent on individual skill which makes gunfights more intense and Overwatch is far more dependent on team synergy. (3 Hours ago)
As someone who has a fair amount of hours in both Halo & Overwatch, I'd say they both scratch different itches, but Overwatch has the broader appeal. (3 Hours ago)