WII Saturday, October 11, 2008 | 12:35 PM

TGS08: Gameplay of Let's Tap

TGS08: Gameplay of Let's Tap

Yuji Naka, the lead programmer of the first Sonic game, and his team Prope announced Let's Tap for Wii this week, and here is some gameplay of it.


TGS08: Gameplay off-screen (no sound)
Download: WMV | MP4 | AVI

All comments

Commented on 2008-10-11 14:07:04
It looks really fun! lol @ when the girl won.
Commented on 2008-10-11 16:52:16
Mmmm... oh sorry, I got sidetracked from the game. I was watching something else ;) It looks fun... both of them. Ho hoho
Commented on 2008-10-11 20:43:14
Zomfgwtfbbq,

yes, but no, but yes. You just place yer wii-mote on the box? Is it THAT sensitive to motion?!
Commented on 2008-10-11 22:41:56
Are you kidding me?
Commented on 2008-10-12 08:53:24
http://images.gamersyde.com/gallery/public/9577/17...

Let's tap indeed >.<
Commented on 2008-10-13 03:46:12
sucks if you lose the box...lol

About the game


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    Megido @digi_matrix: yeah, no amount of subsurface scattering will make that look good :P (18 minutes ago)
  • digi_matrix
    digi_matrix @Megido: The characters do indeed look really horrible sometimes e.g. [url] (36 minutes ago)
  • Megido
    Megido Environments look nice though (47 minutes ago)
  • Megido
    Megido @Sdarts: maybe its just the aesthetics, but the characters look awful imo. Especially the hair looks like some UE3 grade garbage. (48 minutes ago)
  • Sdarts
    Sdarts @Megido: DA:I is as great looking as BF4, if not more as it runs on, basically, a Frostbite 3.5 engine. So if you honestly believe BF4 looks mediocre, then good luck with those insane standards. (1 Hour ago)
  • Moonwalker
    Moonwalker Totally not in the mood for a game like DAI then, plus i am gonna be spending some time creating my character, damn. (1 Hour ago)
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