Table Tennis has just been released on Wii, and here are the first ten minutes of the game. You'll see menus obviously, and the long first set of one of the first three tournaments's quarter-final. Some impressions and of course the video after the click.
To be honest, it's far from the Xbox 360 version. The feel is disappointing, and there's a strong lack of control due to the mediocre movement recognition. Also, the rather realistic take of the game imposes lengthy sessions, sometimes more than 10 minutes without interruption, and it can be frankly tiring for the wrist because you need to whip the air at each stroke of racket.
But above all, the relative depth of Table Tennis' gameplay doesn't translate too will with the wiimote, which is oftenly manipulated with a bit of confusion, and some buttons are quite hard to reach - especially in the heat of the moment. In short, the game pays its origins and its lack of simplicity, on a console where you don't want to complicate your life. Wii Sports can sleep peacefully.
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (3 Hours ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (4 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (4 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (4 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (4 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (4 Hours ago)
Surely you can spot the differences. (4 Hours ago)