TRAILER | PC Wednesday, February 24, 2016 | 6:10 PM

The Division: 60fps PC Trailer

The Division: 60fps PC Trailer

Watch the gameplay benefits of the PC version of Tom Clancy's The Division with this new 60fps gameplay trailer released by Ubisoft. The game will simultaneously launch on PC abnd consoles on March 8. In the meantime, you can check out Collapse, a well made "end of society simulator" based on the game.
Update: Ultra high bitrate (130Mbps) version added.

60fps PC Trailer (130Mbps)
Stream available soon
Download: MP4 HD
60fps PC Gameplay Trailer
Collapse Trailer

All comments

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Commented on 2016-02-24 19:24:42
Soundtrack is so great
Commented on 2016-02-24 19:52:38
Best HUD of the decade or what!? :)
Commented on 2016-02-24 19:53:35 In reply to mbalazs
Posted by mbalazs
Soundtrack is so great
This game really needs Jean Michel Jarre on ambient.
Commented on 2016-02-24 20:13:32
It's a pity that achieving stable 60fps is not possible on overclocked 980Ti without dialing down many graphical settings.
Commented on 2016-02-24 20:27:28 In reply to Simplex
Posted by Simplex
It's a pity that achieving stable 60fps is not possible on overclocked 980Ti without dialing down many graphical settings.
Actually, I'm having doubts about Pascal being able to pull this one out on 1440p 144fps.
Commented on 2016-02-24 20:29:14 In reply to ManCrush
Posted by ManCrush
Actually, I'm having doubts about Pascal being able to pull this one out on 1440p 144fps.
And thanks to the beauty of g-sync... my vanilla 980 didn't even notice that this was struggling @ 1440p :)

Sure.. it doesn't hit 144hz.. but it's smooth and it's a pretty slow game.

I have no doubts (none) that pascal will crush this @ 1440p.
Commented on 2016-02-24 21:03:50
To be honest....I´m running this on somewhere between mid to high settings and the difference is not that dramatic, when set to ultra. Love this game! For me....just the best and most realistic graphics with such a great FPS so far...
Commented on 2016-02-24 21:29:41
good thing they dialed back the graphics from the early showings then, or people would be playing at 30fps on their high end rigs. :P
Commented on 2016-02-24 21:31:24 In reply to Melmoth
But man...it looked gorgeous! :-)
Commented on 2016-02-24 21:48:44 In reply to Zat
Posted by Zat
But man...it looked gorgeous! :-)
I know, right!
Commented on 2016-02-24 21:49:29 In reply to Simplex
I run an overclocked 980 Ti at 2560 x 1440 and got at minimum 45 fps, usually around 55 fps, and as much as 90 or 100 fps in indoor environments. Everything maxed out (well, I left sharpness at 50, and I don't know if that affects performance if increased). Supersampling on the temporal AA and everything. With G-Sync it feels smooth, and dips below 60 don't seem important in a third-person cover-based shooter; it isn't fast-paced enough to depend upon a rock-solid high frame rate. And, since this was at 2560 x 1440, I would expect someone using only 1080p resolution to be able to attain steady 60+ fps with everything maxed on an overclocked 980 Ti.

Ultimately, for the quality of the visuals I was getting, I think that the game runs very well indeed.
Commented on 2016-02-24 21:49:51 In reply to GriftGFX
Posted by GriftGFX
And thanks to the beauty of g-sync... my vanilla 980 didn't even notice that this was struggling @ 1440p :)

Sure.. it doesn't hit 144hz.. but it's smooth and it's a pretty slow game.

I have no doubts (none) that pascal will crush this @ 1440p.
My 970 did :( Gsync helps, but not when you dip to 34 or such.
Commented on 2016-02-24 21:52:02 In reply to internisus
Posted by internisus
it isn't fast-paced enough to depend upon a rock-solid high frame rate.
LOL! Tell that to laggy PVP assholes. You'll be crying for every frame then.
Commented on 2016-02-24 21:56:08 In reply to ManCrush
Posted by ManCrush
My 970 did :( Gsync helps, but not when you dip to 34 or such.
Yeah when you dip that low it's an issue.. but it really smooths things out on the higher range.
Commented on 2016-02-24 21:57:25 In reply to GriftGFX
Posted by GriftGFX
Yeah when you dip that low it's an issue.. but it really smooths things out on the higher range.
Not to mention the absence of the horrible Vsync lag.
Commented on 2016-02-24 23:08:38
I hope they'll use this engine for Watch Dogs 2. The Collapse geo-location webpage is nice, like the banknotes one =)
Commented on 2016-02-24 23:28:16 In reply to Simplex
Posted by Simplex
It's a pity that achieving stable 60fps is not possible on overclocked 980Ti without dialing down many graphical settings.
Don't you dare complain, I'm serious, or else Ubisoft will just start downgrading all settings on PC again and we will be right back to console graphics as maximum on PC, just so everyone with a single GPU of the current generation is happy to run what has the name "Ultra"
Commented on 2016-02-25 01:25:20
It looks decent on PC....but I'll be getting this on console (PS4), keepin it real.
Commented on 2016-02-25 05:26:45
looks good
Commented on 2016-02-25 05:35:17
I ran it at 1080P on my OC GTX 970 with a pretty constant 60fps. However, when I ran it above 1080, then it started to dip. Given I only have a 1080P monitor, i'm just fine ^_^
Commented on 2016-02-25 07:45:21 In reply to martan
Yeah...."Collapse" really surprised me. :-D Awesome idea.
Commented on 2016-02-25 07:57:16 In reply to Loakum
Posted by Loakum
It looks decent on PC....but I'll be getting this on console (PS4), keepin it real.
You have a PC Loak? You getting it for the PS4 cuz you have more friends on it?
Commented on 2016-02-25 08:35:53
I was playing at 1440p with everything turned up and it ran like butter. Very impressed with their engine.
Commented on 2016-02-25 14:59:41 In reply to Xeviant
I couldn't get it to not crash. I'm new to PC and I can't figure out how to get the best out of the settings for my GTX 970. How does one know how much or many effects and what not they can run?
Commented on 2016-02-25 15:22:26 In reply to JohnnyNeat
The games presets it for You. I used preset settings and enabled this and disabled that just for my taste and for the game to run smooth. Not even a single crash during the whole weekend gameplay. Yes...it crashed once...because on Saturday, there was a server maintnance from Ubisoft side. :-) And my old PC specs are: Intel i5 3570K, Kingston HyperX Blu 8GB (2x4GB) DDR3 1600 XMP, 250GB SSD disc, Gigabyte GTX 660 Ultra Durable 2GB, Win 7 64 bit. Not really a NASA technology, right? :-)
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    amerakindesi @Megido: [url] here's a potential workaround (i haven't tried myself) that will remap it to x360 controls and may get you going (20 minutes ago)
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    amerakindesi @Megido: is it all games or particular ones? does pushing a trigger halfway then releasing temporarily solve the issue? (21 minutes ago)
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    Megido @amerakindesi: But the controller works perfectly when i use it wired, it's only wireless that fucks up. (23 minutes ago)
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    amerakindesi @Megido: borrow a friends windows 10 or xbox one, used the wire so you don't have to worry about wireless drivers and update the controller from there? (26 minutes ago)
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    Megido @amerakindesi: Yeah see i'm on windows 8.1 :P (27 minutes ago)
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    amerakindesi @Megido: that's all i can propose, hope you get that sorted. i've been performing this firmware update using xbox one at least 1 time a year since I first bought it (28 minutes ago)
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