FIRST 10 MINUTES | PS3 Tuesday, December 21, 2010 | 10:15 AM

The First 10 Minutes:
Prince of Persia: The Two Thrones HD

The First 10 Minutes:<br> Prince of Persia: The Two Thrones HD

Let's finish our nostalgic tour of the Prince of Persia trilogy with the last chapter, Prince of Persia: The Two Thrones HD. The developers obviously tried to come back to the roots of Sands of Time with this game, though the prince keeps a bit of his bad guy side with his demonic form. Released at the end of 2005, The Two Thrones may have suffered from the launch of the Xbox 360, which made a lot of players jump into the HD era. Therefore, it may be a good opportunity for you to discover it, starting with our indispensable first 10 minutes video.

The First 10 Minutes

All comments

Commented on 2010-12-21 13:49:49
looks aaawesome
Commented on 2010-12-21 14:26:12
i probably liked this one the least out of the previous gen's trilogy. the fact the dark prince has a constantly depleating health bar made it frustrating to play. you should feel empowerd when you're the dark rpince, not like you could die any second like some old man.

even with the emo fest change of direction in warrior within, it was still better then this.
Commented on 2010-12-21 14:29:38 In reply to KORNdog
Posted by KORNdog
i probably liked this one the least out of the previous gen's trilogy. the fact the dark prince has a constantly depleating health bar made it frustrating to play. you should feel empowerd when you're the dark rpince, not like you could die any second like some old man.

even with the emo fest change of direction in warrior within, it was still better then this.
I don't know how you come up with the time to produce such consistently negative criticism of near every game that has ever existed

some kind of witchery
Commented on 2010-12-21 14:35:39
cgi is stretched from 4:3 aspect ratio to 16:9 ...that doesn't look good
Commented on 2010-12-21 14:36:55 In reply to PlumbDrumb
Posted by PlumbDrumb
I don't know how you come up with the time to produce such consistently negative criticism of near every game that has ever existed

some kind of witchery
i dont like most games, it's really not that difficult...lol

just consider everyting i'm not nagative about as being elements i enjoyed. in this case, the normal prince gameplay. it was only the dark prince stuff i didnt like. otherwise it's a good game, and it thankfully ditched the angsty emo-ness of warrior within, while retaining the gameplay improvements.
Commented on 2010-12-21 15:01:02
And here I was hoping for a remake, the old Kindred Blades, before it got corrupted by childish stories and cheesy quotes.

Warrior Within is by far the best of the trilogy.
Commented on 2010-12-21 16:25:19
I still think Sands of Time was the best of the trilogy, followed by this one. In Warrior Within I didn't feel the Prince was in there at all.

I don't want to be a jerk or anything but... weren't these games "HD" when they were originally released on PC? I mean, everything looks the same. They didn't rework any of the textures. So my question is: is the pack worth buying, even though you can get it cheaper for the PC?
Commented on 2010-12-21 17:22:06 In reply to hisshi
Posted by hisshi
I still think Sands of Time was the best of the trilogy, followed by this one. In Warrior Within I didn't feel the Prince was in there at all.

I don't want to be a jerk or anything but... weren't these games "HD" when they were originally released on PC? I mean, everything looks the same. They didn't rework any of the textures. So my question is: is the pack worth buying, even though you can get it cheaper for the PC?
Unless you are a trophy whore, then get the PC versions.
Commented on 2010-12-21 19:23:04
Ubisoft phoned in these releases. The Sony HD re-releases at least feature SOME texture improvements, framerate improvements, and in some cases some extra features.
Commented on 2010-12-21 20:23:55
This was only a partial return to form. Too much of the nasty price stuff remained, and the magic from The Sands of Time was nowhere to be seen.

They got some of it back with the Prince reboot on the 360 and PS3 a few years back, then flushed it all down the toilet again with that ugly rushed out re-re-boot to tie in the movie.

Not Ubi's most loved franchise.
Commented on 2010-12-22 00:35:59
Well, Ubisoft has been on the outs all around this gen. They started out so promising with the likes of GRAW, quickly followed by R6V and the next-gen version of Double Agent. Back then, even the new art direction of PoP 2008, looked like Ubisoft was on track to dominate this generation . . . and then, they completely dropped the ball. Both R6V and GRAW were followed up by cash-in sequels, it would take years and years to see the next Splinter Cell, PoP 2008 was handicapped with shallow, dial-it-in, one button gameplay, and the real ending you had to pay an extra $10 for, then there was Endwar and HAWX being added to the Tom Clancy roster . . . neither one of them living anywhere near the mark of excellence the Tom Clancy IP has come to represent in the previous gaming generation, Red Steal, never really worked out well, even after W00 MotionPlus, and then there was the tons and tons of shitware Ubisoft kept dumping on the already bloated with shitware Wii. All the while, proper updates to Ubisoft's AAA franchises are so few and far between, the IPs have lost much of their fanbase to Call of Duty. And still no solid word on whether Beyond Good & Evil 2 will ever see the light of day, much less see the light of day this generation.

What started out looking like it was Ubisoft's generation, has wound up seeing Ubisoft either lose or forget almost everything that made them the premier 3rd party on the planet at one point. The one consistent, shining light in all of this, reminding all of us what Ubisoft is truly capable of, being Assassin's Creed. But as a company this gen, Ubisoft has phoned it in so often, it's hard to believe they keep getting Assassin's Creed right - part of your mind keeps waiting for the other shoe to fall and for them to find a way to ruin that too. I hope that day never comes, but it does worry me that Ubisoft is trying to pull annual updates to the AC franchise. Don't get me wrong, I love AC: Brotherhood, but how much of that could have been added to AC2 a year ago, and then expanded with DLC afterwards? My real fear is, that like Tony Hawk and Guitar Hero, that too much of even a good thing is eventually going to wear on gamers' nerves, leaving a once thriving IP sucking dust in a few years if the annual updates keep popping up. If they ride AC into the ground, they keep dumbing down PoP and the good Tom Clancy games continue to show up once in a very rare blue moon, then what does Ubisoft really have to fall back on any longer?

Sorry for the rant, it just kinda came out once I started typing. These fingers of mine have a mind of their own sometimes (I know, I know, that's what she said).
Commented on 2010-12-22 11:20:43 In reply to Driftwood
Posted by Driftwood
Unless you prefer playing them on console, then get the PC versions.
Fixed.
Commented on 2010-12-28 04:00:52
Yeah actually, as disgusting as Warrior Within was with its blasting 15 year old appeal on all cylinders, that was at least an adequate echo of Sands of Time's brilliance in gameplay terms. The gameplay in this one is for the most part just borked, regardless of their flailing attempts to frankenstein together something that evoked both of its predecessors.

Possibly the most offensive thing is the beheading animation being in there still, but the head staying on. That kinda captures what an awkwardly stuck in the middle game this turned out to be.

Luckily PoP08 had its own charm and air of mystery in its surreal and painterly world that was far more successful in returning to the fantastical atmosphere of Sands of Time.
Commented on 2010-12-30 23:36:09 In reply to SimonM7
Posted by SimonM7
Yeah actually, as disgusting as Warrior Within was with its blasting 15 year old appeal on all cylinders, that was at least an adequate echo of Sands of Time's brilliance in gameplay terms. The gameplay in this one is for the most part just borked, regardless of their flailing attempts to frankenstein together something that evoked both of its predecessors.

Possibly the most offensive thing is the beheading animation being in there still, but the head staying on. That kinda captures what an awkwardly stuck in the middle game this turned out to be.

Luckily PoP08 had its own charm and air of mystery in its surreal and painterly world that was far more successful in returning to the fantastical atmosphere of Sands of Time.
You see i just say it was shit, but you say it with such... flair.
Commented on 2010-12-30 23:40:31 In reply to ManThatYouFear
Posted by ManThatYouFear
You see i just say it was shit, but you say it with such... flair.
That's Simon for you. :P

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