About the game
- Chromehounds
- X360
- Published by Sega
- Developed by From Software Inc.
- French release: Available
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Page 1 2 >>Nice to see how the game start, nice 1 blim.
I just got to watch the video and that intro looks as good as MGS4 (is it real time ?)
The texture work is nothing amazing on the environments, but surely acceptable. I'll be downloading the demo later on tonight. The texture work is pretty damn acceptable in my eyes! Everything really comes together when this thing is blown up to a bigger resolution.
I'm most definetly buying this game now and I'll enjoy seeing it on my huge HDTV!
I mean they are no different than the huge things you see in star wars those things move extremely slow as well.
This 720p video cemented my decision to get it I don't care how empty the levels may appear to be or how non amazing the graphics are I'm purchasing this one :) They did a good job texture wise it isn't amazingly detailed, but its done to such a degree where its acceptable. The only true complaint is that there isn't more destroyed stuff around. If there was some huge war where is the results of it? I don't see any torn up buildings any destroyed artifacts thats where it falls short for me, but I'll buy this baby just for the multiplayer and I'll even have fun with the singleplayer regardless of how long it may take or how easy it'll be.
If we want fast mechs wait for armored core :)
To be honest if the texture work for the outdoor environments in Blue Dragon are equal to what I see for the floor and stuff in this 720p video then I'll be 100% satisfied. Of course Blue Dragon is expected to fill those environments with more beautiful stuff of course. Seeing what these guys did at managed to stay at 60fps imagine had they decided to go for 30fps and toss in more visual effects? :)
I still think those intro's are real time you can see polygons and low textures in it, i doubt that would happen in CGI FMV.
They definitely aren't realtime.
rest assured that the intro IS realtime.
rest assured that the intro IS realtime.
If it's indeed true, then hopefully MGS4 won't have the same downgrade in graphics between cut-scene and actual gameplay.
Do you have any proof (confirmation from From Soft of Sega)?
If it's indeed true, then hopefully MGS4 won't have the same downgrade in graphics between cut-scene and actual gameplay.
If the intro is real time the only reason it looks better than in game is because it is scripted, same would be true for MGS4. (so i doubt MGS4 will look as good in game as it does in cutscenes)
I don't know why they would use HD-FMV which would probably take up more space than a scripted demo.