The embargo around DiRT is finally lifted, so it's with great pleasure that I release these three videos I recorded last week. You'll discover quite a lot of environments and a few game modes in there, and no doubt the majority will agree that this is a great looking game even if there is a lot of tearing and slowdowns in some modes.
As for the gameplay, I guess you all tried the demo so you already know how strange the handling can be at times. DIRT sometimes feels like a simulation, sometimes like an arcade game and sometimes like a big "WTF is going on?", very difficult to describe. Also worth mentioning are the incredibly long loadings between each race (thankfully only a couple of seconds for a restart), made slightly more acceptable by the excellent and very slick looking menu interface.
A game I can only recommend if you actually managed to get around the strange handling in the demo. Then you are in for an excellent single player experience.
I checked again, their last broadcast is about 32 minutes and is about the Keep. The one after is from oct 20. (32 minutes ago)
@Sdarts: It's going to be the X1 version for me. Hopefully we get to zoom in on characters too. Skyrim and Fallout 3 have that, you can zoom in/out and keep the cam there. (35 minutes ago)
DICE helped them a lot with the Frostbite 3 engine and they were able to push the visuals beyond BF4 in some aspects, like the water effects. And it really shows. Too much excited to wait till Nov 18. (46 minutes ago)
The camera automatically zooms out when entering combat and zooms in after, but you can change the FOV with the mouse wheel. The visuals look amazing on PC, much more than on PS4 and XBO. (1 Hour ago)
@Moonwalker: To access the archived livestream videos, click on BioWare and then on Past Transmissions. Today they showed a new region and a new story quest (but very early, so almost no spoilers). (1 Hour ago)
Main Theme from Lords of the Fallen [url] sounds great to me, kind of getting that Witcher style vibe. (3 Hours ago)
I watched the X1 stream again, parts of it, i really hope so much that on console we can zoom on the character and lock it too, it totally kills immersion when camera is so far away. (4 Hours ago)