As promised here are the first 10 minutes (quite a bit more in fact) of Enchanted Arms, Asia version. The combination of japanese voices and english subtitles is for me the best one some I'm very happy to start the story again. I became stuck at about 80% of the japanese version because I really needed to understand some of the spells names to beat a boss, so this time I really want to finish the game completely.
The low quality/streaming version has the full tutorial intact if you want to see exactly how the fighting system works. The next few videos should be a bit more varied.
The first 10 minutes: Enchanted Arms Asia version (parts)
It's performance related. Also, people underestimate the point of correct calibration. Having the 3d just off slightly for your eyes can cause bad eye strain, thus leading to nausea. (51 minutes ago)
I think motion sickness can be alleviated in future to the point where it won't be that much of a deal breaker. I noticed playing on Pro is a hell of a lot more comfortable than the standard PS4. (53 minutes ago)
And that's entirely possible. I can imagine RE8 being that way. Having to physically aim down iron sights to get a headshot on a zom would be immense, but scary as fuck. (54 minutes ago)
As good as RE7 was in VR, it could have been even better if they had a control scheme for it that allowed for free hand movement interaction. (55 minutes ago)
Capcom have since said they are setting up a team to focus more on VR stuff, which is promising. (56 minutes ago)
i'd love for the game to have a combat system as deep as DMC3 or even GOW. with a traversal system that actually uses some skill to land jumps and move around. (56 minutes ago)
@Sdarts: i did. i didn't like it. traversal become even more tedious having to grapple gun everywhere due to wide streets and combat still had dudes taking turns to kill you. (58 minutes ago)