I'm about 2 weeks late in posting this video. The game was waiting on my desk at work when I came back from my vacations a few days ago, and I only now managed to play the game enough. Sorry about the delay!
Just Cause is one of those games you either like a lot, a just can't stand. Personally I'm enjoying every minute of it, no thanks to its incredible engine and the "over the top" gameplay. The demo wasn't that interesting, but the final game was much better for me.
As you can see in the video, Just Cause is incredible visually. Avalanche Studios really did an amazing job with the game engine, capable of displaying kilometers of ground, trees, sea, rivers and a beautifully animated sky with realistic clouds. And even if there are still some pop-in issues, this is still an impressive technical feat.
the gameplay is a bit more tame, but for me the free fall is still as fun as during the first minutes, I just love seeing the ground getting bigger so quickly and opening the parachute at the last moment. The gunplay is ok, with a classic but nicely working targeting system, and the vehicules can be handled correctly immediately.
The real problem with Just Cause is to keep playing until the end, as the story isn't really interesting, and the mission variety isn't exactly impressive either. Only the pleasure to find new place and new vehicles will keep you playing. Either it's enough for you and you'll enjoy the game completely, or you'll stop playing after a few hours.
As a bonus, I've also included an amazing video showing a full day/night cycle. It normally takes 30 minutes, but I've accelerated it to a bit less than 2 minutes. It's simply beautiful.
@Melmoth: No, there won't be games this year with realtime ray-tracing (ie only 1 light source). (8 minutes ago)
@Melmoth: I don't know who it was here, but my message was for him. He thought that games using this tech would be released this year. Also nVidia hinted at it, but they meant that it might help... (10 minutes ago)
as for generational jump in performance. i think for nvidia it's been about 1.5-1.7x increase the last 4-5 gens. with the pascal cards (10 series) being around 1.7x performance of maxwell (900series) (39 minutes ago)
showing the tech in question. So if they took a GTX 1060 (which is mid-tier now) and tailor-made a demo to show it's full potential, it would look much better than the latest games out there. (45 minutes ago)
which is both due to the hardware used to run them being years ahead in raw performance (not features) and equally important, the demos being a very polished very small slice with a strong focus on (46 minutes ago)
Which isn't unlikely when looking at the past 20 years of tech demos and the adoption. it's important to state that using the technology isn't equal to looking as good as the tech demos. (48 minutes ago)
are supposed to be a accurate representation of how full games look the next year or two. Nvidia only said the tech would be in GPU's this year, and most likely in games shipping as soon as fall 2018. (51 minutes ago)