I've been able to figure late last night how to play Phantom Dust, so I've done this video a bit earlier than anticipated. Without any japanese reading skills the game is still very hard to play, but I'm happy to say that I've just had confirmation that the full version will have an english language option !
I'll do a full report on Phantom Dust when I get the full version, but here is a quick guide of the gameplay.
In Phantom Dust you get to play in small to medium destructible arenas, with up to 4 players. You move your player using the left stick, and the camera with the right stick. You can lock on any enemy with the right trigger.
When you appear in the arena 3 colored spheres are available nearby. By walking on a sphere and pressing one of the 4 A/B/X/Y buttons you assign the power contained in the sphere to that button. There are 5 types of spheres :
- White : Aura (increases your maximum magic)
- Red : Attack powers
- Blue : Defense
- Yellow : Special
- Green : I'm not too sure...
Each sphere can contain any power of the type. Attack powers can be short, medium or long ranged. Each power uses a certain amount of Aura, some disappear as soon as you use them, other stay until you assign something else to that button.
The powers are described when you pass on a sphere or by using the D-Pad, but since it's in difficult japanese you can only get a quick idea of what's it doing (eg the range, the power used).
Each power uses a certain number of magic points. The magic points increases automatically up to a maximum. This maximum increases each time you get and use (so you have to assign it to a key first) a white sphere.
I'll let you watcht the video so you can get a better idea of how the game looks (hint: it's amazing). Just do not watch while expecting me to play correctly, I'm even worst than usual ;)
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (7 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (8 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (8 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (8 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (8 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (8 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (8 Hours ago)