Black Bean Games is releasing Milestone's SBK08 Superbike World Championship next week in Europe, and here are the First 10 Minutes of the game. This game is nothing less than a real bike simulator which impresses with tons of customization options, 22 bikes on track and many modes.
And by saying a serious simulator, I really mean it. I've gone through early reviews and all of them say the same thing: if you want to enjoy this game, you need to practice for many hours. The whole (giant) customization part can be skipped in the early stages, but it will still take a while to get a grip of the controls.
When you turn, you first have to wait a while for the driver to position himself, and when you turn there's barely any turning back. Driving in the correct lines is a huge aspect, and it's hard to cancel the decisions you make (something I learned while trying to look cool in the last part of the video...).
You will see for yourself in the video and the images below; there's a crazy amount of options to change in the customization part. I do not have the expertise to actually see and understand what they all do, so the quick automatic options served me well.
The game technically looks fine but the crowd and the objects around the track is a mess. The more important things, like the bikes and track, are detailed and it's easy to see that the developers put time on these things. I sometimes get sick of the aliasing on the track and horizon a head in racing games, but there's none to be seen while you race here. It's all very clear for the eye, while it still won't get any awards for the graphics.
The career mode consists of race weekends, and one race weekend includes several qualification days, warm-up days, several racing days and more - you can of course skip whatever you want, but it's all in a very realistic fashion.
Other than that you can play through different scenarios; an example, you start a mission and its one lap to go, you are 10 seconds away from the leader, go past him and win the race. A fun addition to the career mode. The loading times might be a problem for some though, as they are fairly long overall. It does not bug me much, as I know I'm about to enter a at least 5 to 10 min long race anyway.
I haven't played it enough to actually be anything close to the hardest difficulty, the game is a real challenge to master and some people might only want a simple arcade game to play now and then. Still, the game is not the hardest game ever made - I won at the third highest difficulty after only a couple of races.
The game is released Friday the 1st of August on PC, Xbox 360 and Playstation 2, while the Playstation 3 version is planned to be released a couple of months later. Enjoy the first 10 Minutes below, showing parts of a race weekend.
The Witcher games - and books - aren't perfect, but nothing is. For what they are and what they have accomplished, I thank both the author and the developers from the bottom of my heart. (10 minutes ago)
And it ran for years under the radar of almost everyone before the anime, then it suddenly became an enourmous worldwide success. In a way, the same happened with The Witcher books and the games. (11 minutes ago)
@Megido: Just because certain works aren't very popular doesn't mean that they aren't great. Take for example Shingeki no Kyojin (Attack on Titan), the manga is even better than the anime. (12 minutes ago)
@GriftGFX: English. And also listened to them in English. Same with Game of Thrones' books. (12 minutes ago)
Although the games' writing isn't at the same level as the books', it's still far, far, far vastly better than 99% of the writing in games, movies, TV shows and books. CD Projekt RED did an epic job. (13 minutes ago)
@Sdarts: Cool.. what language did you read them in? (13 minutes ago)
@GriftGFX: From someone who read and even listened to all The Witcher books before playing the games. The books are on par with The Lord of the Rings, The Hobbit, and Harry Potter books imho. (14 minutes ago)