Konami's Silent Hill: Homecoming will finally reach Europe next Friday on PC, Playstation 3 and Xbox 360, though it was released in September in the US. The developers have with this game re-done and enhanced a couple of things in the gameplay, like the controls and camera angles, and the loading times are finally done right. The game now feels a lot closer to an action title than any previous games in the series, but I've barely scratched the surface and shouldn't judge the game in any way yet. Inside you'll find the First 10 Minutes of the game in video form.
Update: A shorter part 2 added.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (2 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (2 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (2 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (3 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (9 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (9 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (9 Hours ago)