Here's a late one - SoulCalibur IV was released last month on Playstation 3 and Xbox 360, and here are finally the First 10 Minutes of the game. Since we've been busy with GC and everything, I haven't been able to play much - but I've enjoyed what I've played so far. The (huge) video shows fights where I change between two characters in Hard mode, and I guess it's obvious that the first character makes it easy to push out people from the stage.
Granted.. pretty quick impressions. But even if the second area is a better stealth game.. I can't shake the feeling that Far Cry did a lot of the same things better. (1 Hour ago)
Wildlands doesn't really appear to benefit much for its open world. It's huge and it's gorgeous but the poor driving and lack of interesting attractions do all of that space no favors. (1 Hour ago)
As for Wildlands, this guy explains perfectly what is wrong with it and I agree. [url] (1 Hour ago)
Im trying to think what recent open world game gave you more big mechanics after halfway through (2 Hours ago)
Its not necessarily adding more of them but spreading them out better. (2 Hours ago)
will explore through and through. In most games it's just not worth it at all. (2 Hours ago)
With Zelda for example the amount of system /mechanics is staggering but if you dont get any new one after halfway through the game then its a problem. Not saying that the case for Botw (2 Hours ago)