Namco's last RPG, Tales of Vesperia, has finally been released here in Europe. I know most of you guys must have completed the game already but still, I thought it might be worth it to show you the first 10 minutes of the game. Update: The video showing the game after 6 hours of gameplay is now up. Update 2: A video showing what happens during the first hour of the game has been added.
Needless to say that I won't be as long as usual when it comes to writing my first impression. The main reason is that it's hard to figure out a whole Japanese RPG in 5 or 6 hours.
What I can tell you is that Tales of Vesperia is the kind of game you want to keep playing once you've started it. I don't know much about the other games of the franchise but I found the graphics enchanting. I mean, I know some will probably say the game isn't detailed enough but it's really like playing in a cartoon and I just love it. What's more, you won't find any aliasing or any bugs whatsoever so it's a real piece of eye-candy.
The characters are endearing and they have more depth than you might think at first glance. Sure, you get some of the usual stereotyped characters, but even so, it's very easy to embark upon such an adventure. Like in all JRPGs, the beginning of the game is rather slow but once everything really starts, you're in for a real treat.
The combat system is in real time and there is more tactic and depth than meets the eye. At first, you may feel that it's just about button mashing but soon enough, you'll realize that there's more to it, that you have to use combos and your teammates to win.
I'll just say a word about the soundtrack, which I think is pretty standard. It's not that it's bad but it sounds very similar to other JRPGs actually. It didn't bother me but it might be an issue for some of you guys.
The bottom line is, unless you hate real time combats in a RPG and you are BlimBlim, you should give the game a try. There is definitely some challenge so I guess it can appeal to hardcore gamers too.
If you're interested, I might add another video showing what happens after all the footage that our good friend DjMizuhara had captured with the Japanese version. By the way, if you want, you can still see them right here.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)