Sega have sent us a review code of Viking: Battle For Asgard, from the english developers of Creative Assembly. As usual, we took the time to record a lot of gameplay footage, and here comes the first thirty minutes of the game divided in three files. A fourth video will follow quickly, and will showcase the first big battle of the game, which concludes the first island of the adventure. Enjoy ! Update: Fourth part, showing the big battle right at the end of the first island (a bit less than 3 hours of play time), is up.
if they still pay royalties to crytech when using it they probably should (11 minutes ago)
Although I think it's kinda time to retire Dunia. (18 minutes ago)
@HR2: a lot of studios used modified UE3, games like Arkham Knight, XCom2, both being very problematic on pc. Interesting to see what those studios will do for their next games. (19 minutes ago)
@HR2: Ubisoft uses their own engines. They have like.. three solid in house game engines. (19 minutes ago)
@Melmoth: agreed. speaking of Ubisoft, I wonder which engine they're using for the next Splinter Cell. a heavily modified UE3 like Batman AK or UE4? (28 minutes ago)
yea, Bloodborne seemed to be the right time (new gen hardware) for such effects. like the parallax occlusion mapping on most surfaces. (33 minutes ago)
watchdogs was first shown 18 months before the X1 and PS4 release, and a year before the hardware reveal. They predicted what the nextgen capabilities would be, but overshot it. (37 minutes ago)