DEVELOPER DIARY | PC, PS4, Xbox One, Switch Friday, May 5, 2017 | 4:59 PM

The puzzling world of RiME

The puzzling world of RiME

Tequila Works, developer of upcoming adventure game RiME shares in this new dev diary video how level designers and animators created the intuitive and puzzling world of the game.

Dev Diary #3

All comments

Commented on 2017-05-06 01:31:52
I literally, literally just saw this while searching for good indie/arcade games. It looks very interesting, but then I realized it wasn't even released yet. =(
Commented on 2017-05-06 12:08:48 In reply to crookedmind
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Commented on 2017-05-06 22:33:07
Posted by droezelke
It's even incredible that a small team can finish a game like this in about 5 years, with all the drawback they got from MS. Sony rescued this game.
Now I hope it's a succes, both in quality and in sales.
lmao, sony dropped this game midst development, you fool. *gandalf voice*
Commented on 2017-05-07 00:40:40 In reply to nostradamus
He's talking about how MS passed on the game from day 1. It seems Sony's support got a good game from it but as you say, even Sony dropped it eventually for...reasons. Now it's on everything and everyone is happy. Yey!
Commented on 2017-05-07 20:49:32
We are being spoiled these days with indie games with the likes of little nightmares and inside...however with both ms and sony dropping this leaves me a bit worried
Looks amazing right enough

About the game
  • RiME
  • PC, PS4, XBOXONE, SWITCH
  • Published by Grey Box
  • Developed by Tequila Works
  • French release: Available
  • US release: Available


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