American media just had the opportunity to discover Electronic Arts' The Simpsons Game, since the publisher organized a conference in the USA yesterday to showcase it to the Press. Planned to be released on almost every platform known in this side of the universe, handheld included, the game will offer an action-aventure experience through sixteen levels, each one offering a unique set-up and scenario. All the members of the Simpson family will be playable (a pair per level), and you'll be able to play in co-op mode with a friend in split-screen. Oh, and some images of the event have managed to leak through the big interwebs, so here they are.
problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (38 minutes ago)
@MrWhite: gotta untwist those cords (40 minutes ago)
What I want to know is, what if the game glitches? (58 minutes ago)
It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (59 minutes ago)
@MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (1 Hour ago)
@GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (1 Hour ago)
@alimokrane: Sometimes I think you care more about the viewpoint than if the game is fun lol. (1 Hour ago)