Like every week, here is a summary of the updates on Super Smash Bros. Brawl's Dojo. Monday, a new game mode has been discovered - the challenges, which unlock, on a grid, some trophies, music and stickers by completing precise objectives (ex: complete target smash one with ten characters). The hardest windows can be broken by a hammer power-up, but remember that some of them will resist this tool (continued).
Tuesday, character Olimar's level has been discovered : it is called Distant Planet. On it, monsters roam free and the weather is random. Wednesday, Zelda's transformation (down B) has finally been confirmed after all the rumors about this subject. Thursday, it was Olimar's turn to have his Final Smash presented. He escapes with his shuttle and creatures attack the other players. Friday, Smash added a great RPG element with the use of stickers on your characters trophy base. Each sticker has its own attributes which will be added to a fighter's power. This caracteristic offers strategy which will only be applied through de Subspace Emissary mode. Have a nice week!
I had trouble getting into the new Deus Ex games because of their terrible cover mechanics. (1 Hour ago)
when the actual gaming exploration/missions began, they are so arcaic mechanically. (3 Hours ago)
Prey if freaking amazing, the whole lot of it. Just shows how much I hate and battle to like something like human revo/mankind devided. Pedios games are awful in comparison. Just can't get into them (3 Hours ago)
@MrWhite: No, simulation sickness (7 Hours ago)
@GriftGFX: trends. 2D fighters was all the rage, then 3D fighters took over, now it switched back to 2D fighters. It'll switch again. (8 Hours ago)
There are too few 3D fighters anymore but I guess the genre shifted hard to 2D a while ago. (9 Hours ago)
@GriftGFX: heehee, actually because my team of Kilik & Sophitia are feared through the lands for their unbeatable combos. It is known. ^_^ (9 Hours ago)