Like every week, here is a summary of the updates on Super Smash Bros. Brawl's Dojo. Monday, a new game mode has been discovered - the challenges, which unlock, on a grid, some trophies, music and stickers by completing precise objectives (ex: complete target smash one with ten characters). The hardest windows can be broken by a hammer power-up, but remember that some of them will resist this tool (continued).
Tuesday, character Olimar's level has been discovered : it is called Distant Planet. On it, monsters roam free and the weather is random. Wednesday, Zelda's transformation (down B) has finally been confirmed after all the rumors about this subject. Thursday, it was Olimar's turn to have his Final Smash presented. He escapes with his shuttle and creatures attack the other players. Friday, Smash added a great RPG element with the use of stickers on your characters trophy base. Each sticker has its own attributes which will be added to a fighter's power. This caracteristic offers strategy which will only be applied through de Subspace Emissary mode. Have a nice week!
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (1 Hour ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (2 Hours ago)
I get that you think Skyrim is crap, but The Witcher 3 aint "a good version of Skyrim" because they have totally different goals. TW3 doesn't even attempt half the systems that Skyrim does. (2 Hours ago)
@KORNdog: Nah, that's *really* not all there is to it. You're comparing a broken apple with a poorly designed orange. (2 Hours ago)
It’s gameplay is objectively worse. As are it’s quests, narrative and lore. Skyrim was shit. (2 Hours ago)
@GriftGFX: ones broken, one isn’t. That’s all there really is to it. For all your whining about shit combat in Witcher, i don’t really see how you could possibly give elders scrolls a pass? (2 Hours ago)
"The updated GameWorks SDK, coming soon, includes ray-traced area shadows and ray-traced glossy reflections.". and this is what they say will be in a game this year. Not full, pure, 100% raytracer. (3 Hours ago)