VIDEO | PC, Xbox One Thursday, August 13, 2015 | 5:54 PM

The Solus Project: 8 min. of Gameplay

The Solus Project: 8 min. of Gameplay

Revealed at E3 2015, the survival game The Solus Project gets an 8 minute-long gameplay video. Stranded on an alien planet, the player will face challenges, harsh environments and merciless weather while trying to send a message home and save the human race. It will be out in early 2016 for PC and Xbox One.

Gameplay

All comments

Commented on 2015-08-13 23:21:43
Like the look this game, but the narraitor kills it for me, hated every bit of the voice acting
Commented on 2015-08-14 06:43:14
Sounds a guy on my teamspeak when he role-plays in fps... haha. Oh... my... god, man. We're...
...
...
... Doomed.
(slurps soda)
Commented on 2015-08-14 07:32:43
Don't think the voiceover is bad, it's just not a AAA voice/actor -- in some lines it sounded a lot more legit than a lot of bullshit no-one-would-ever-say-that you hear in a lot AAA game voice overs.
Commented on 2015-08-14 07:42:00
I agree on that voice acting. He is talking too much. Can't imagine myself to talk too much while being alone. :-D But the game looks awesome. It holds You by Your hand maybe too much and such significant discovery right after 7 minutes of gameplay is a little strange, but we will see. Still interested in this.
Commented on 2015-08-14 14:29:55
Nooo..it ended when i wanted to see more. Yep, they got my attention with this video now. The voice is indeed like talking to someone over teamspeak or party chat, but it could be much worse. Definitely curious about the rest now.
Commented on 2015-08-14 15:14:29
Wow...surprised this is an official demo video. And that it's using Unreal 4.

Poor visuals. Poor script. Poor voice acting. Can't really see the appeal of it at all right now. And (hopefully) by the time it hits I'll have no mans sky and battlefront filling in all my sci-fi needs. This is gonna be a tough sell...and will really need the survival aspect to shine.

About the game


What's up?
  • GriftGFX
    GriftGFX It's always produced really good visuals (still does), but I'm not sure if it was ever efficient. Unreal has always seemed more well rounded. (25 minutes ago)
  • GriftGFX
    GriftGFX @asdfg: Id too. But was Cryengine ever actually good? (27 minutes ago)
  • droezelke
    droezelke @asdfg: But it ran like shit when Crysis 3 was released. That was with the latest version at that time. (29 minutes ago)
  • MrWhite
    MrWhite @KORNdog: Yeah, source material would be to blame for that, but I'm sure if DICE were allowed creative licence, they could invent new stuff to make it work. (1 Hour ago)
  • asdfg
    asdfg Hence why it runs like shit these days. (1 Hour ago)
  • asdfg
    asdfg @droezelke: someone on Reddit wrote that alot of the key people working on cryengine had gone to the star citizen dev. Don't know how much truth is in that statement though. (1 Hour ago)
  • KORNdog
    KORNdog @MrWhite: that would be quite cool as a themed map pack or something for a future based BF game. but not sure it would have enough variety for a full game. (1 Hour ago)
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