DEVELOPER DIARY | X360, PS3, PC Monday, October 29, 2012 | 4:25 PM

The sound of Hitman Absolution

The sound of Hitman Absolution

IO Interactive takes us to the sound department of Hitman: Absolution where the team explains the immersive and dynamic audio.

Dynamic Audio

All comments

Commented on 2012-10-29 19:42:16

pre-order cancelled.
Commented on 2012-10-29 21:05:18
They wanted to "keep the epicness from the past installments" i.e. Jesper Kyd.
He stated in an interview he was never approached about the soundtrack of the game. No sale from me either I'm afraid. It is a very important aspect for me I'm afraid. Putting more bells and whistles on the game doesn't make me want it more. I still prefer Contracts over Blood Money any day.
Commented on 2012-10-29 21:48:10
I don't. Contracts only had a few new missions and several remakes, that was highly unnessecary. Blood Money had nothing but new missions. But i understand, you mean it from a audio perspective. Still i believe the music will be great, the voice acting and atmospheric sounds as well.
Commented on 2012-10-29 21:53:08
Blood money had the accidental deaths, which where awesome. But the missions and their difficulty was MUCH better in contracts/H1/H2. I'd be happy if this game fell somewhere in between.
Commented on 2012-10-29 22:53:35
I'm only slightly concerned about what (i believe) CVG said, that the maps were a bit small. Hitman is not known for its small maps, well some would call Blood Money's maps small, but i don't. But thats my only concern, cause the other concern was the Instincts mode, but that stuff can be disabled and the game still plays perfect. Judging by my play session and several articles.
Commented on 2012-10-30 12:14:33
Dont know about the music, I will have to play one or two levels to be able to say if I like it or not, but sounds are great.

About the game

What's up?
  • KORNdog
    KORNdog i realise this is likely a hacked account. but it's still kinda funny [url] (2 Hours ago)
  • KORNdog
    KORNdog @Melmoth: i have a feeling it's going to kinda flop. it feels like EA sent it out to die. (3 Hours ago)
  • Melmoth
    Melmoth the reviews i've read of TF2 agrees on the campaign being short but great, and the multiplayer raising the bar. i have a feeling it's gonna fall between two stools concerning sales. (4 Hours ago)
  • Sath
    Sath i got BF1 and Raptor got TF2, both digital. Hello game sharing hehe lol I get to play both hehe (4 Hours ago)
  • KORNdog
    KORNdog @alimokrane: the 4 houir campaign bums me out. but the fact it's getting free maps and modes is definitely tempting me. even if it is COD with mechs. (4 Hours ago)
  • alimokrane
    alimokrane Well well well TitanFall: [url] (4 Hours ago)
  • KORNdog
    KORNdog @droezelke: what clued you in, was it grift saying i have a boyfriend? lol (4 Hours ago)
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
Top stories