2K Games releases a new video of Bioshock, showcasing all the different effects used to represent water in the game. Needless to say, it looks gorgeous. And be aware that water will look the same, be it on PC or X360, with or without DX10. 2K also took the time to make an interview of two Irrational employees, Stephan Alexander, FX Artist, et Jesse Johnson, Graphics Programmer, explaining how they managed to create all these terrific water effects.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)