VIDEO | PC Monday, May 9, 2011 | 2:24 PM

The Witcher 2: Gameplay videos

The Witcher 2: Gameplay videos

The Witcher 2: Assassins of Kings will be available in a few days, to pass the time here are two new gameaplay videos of the game showing its living world and environments.

Environments
Living World

All comments

Commented on 2011-05-09 15:09:18
Although I don't think this is my cup of tea, I still like the graphics a lot.
Commented on 2011-05-09 15:34:17
I am getting a new laptop, so should be able to play this on Ultra...looks so damn good
Commented on 2011-05-09 15:41:33
The amount of detail is just baffling. I wonder how this wil perform on my pc in dx 11.
Commented on 2011-05-09 16:51:30
Great art and great detail!
Commented on 2011-05-09 17:42:14
Man, playing Witcher 1 demo on my laptop, smooth as butter. But the graphical leap with this sequel is ridiculous, probably would need to play it on Medium settings for a stable framerate.
Commented on 2011-05-09 17:44:27
I'm not blown away by the "radiant AI" bec I've seen it before in Fable and Oblivion, but was impressed with the changes in weather affecting townfolk behaviour.

Budget for this must at least be $20 million.
Commented on 2011-05-09 19:40:01
Enjoying my 13 KB/sec right now. 0.o
Commented on 2011-05-09 20:21:11
Looks amazing !
Can't wait to play it !

But one thing I mentioned was..the guys go to sleep with there hats on :) lol
Not a big deal if the other details weren't so awesome,I wouldn't even mention it i guess !
Commented on 2011-05-09 21:17:39
Going to start preloading it from GOG tomorrow...can't wait to play this. It'll be great, i just know it :)
Commented on 2011-05-10 10:32:29
CDP are a rare breed of developer these days. From the amazing graphical fidelity to the tireless attention to detail, and their pro-consumer DRM attitudes, you can see that they actually have a passion for what they're doing. This game wasn't just pushed out for a quick buck (ala DA2), it's a true labor of love.

Rock on CDP, rock on.

About the game


What's up?
  • MrWhite
    MrWhite Not sure if they've improved much these days. (44 minutes ago)
  • MrWhite
    MrWhite A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (45 minutes ago)
  • GriftGFX
    GriftGFX The voice acting was always regarded as pure cheese. (46 minutes ago)
  • MrWhite
    MrWhite Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (47 minutes ago)
  • GriftGFX
    GriftGFX This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (48 minutes ago)
  • MrWhite
    MrWhite Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (49 minutes ago)
  • GriftGFX
    GriftGFX Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (49 minutes ago)
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