DEVELOPER DIARY | X360, PS3, PC Wednesday, January 29, 2014 | 2:22 PM

The world of Lords of Shadow 2

The world of Lords of Shadow 2

Producer Dave Cox and Mercurysteam Producer Enric Alvarez tell more about the world of Castlevania: Lords of Shadow 2 that players will explore next month.

Dev Diary #2

All comments

Commented on 2014-01-29 14:42:46
Gack! Konami have a tendency of doing this. Radio silence pretty much until the home stretch of the release and then bam more content than you need.

I need this in my system. Art direction wise it looks like a beast and I can't wait to tear into the environments and puzzles.
Commented on 2014-01-29 16:18:16
Great stuff all around, and thank god for free camera movement. The fixed camera is tedious in such genres and should die!
Commented on 2014-01-29 17:40:01
I can't wait to find out...why "The Man" screwed Gabriel over so bad? I mean, he really does have ample reason to be pissed off...

About the game


What's up?
  • nostradamus
    nostradamus oh, hi jhonny. (3 Hours ago)
  • nostradamus
    nostradamus @Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (3 Hours ago)
  • GriftGFX
    GriftGFX These Quake betas are too short. They could at least run later into Sunday. (5 Hours ago)
  • Megido
    Megido The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (5 Hours ago)
  • nostradamus
    nostradamus lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (6 Hours ago)
  • nostradamus
    nostradamus the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (7 Hours ago)
  • nostradamus
    nostradamus @Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (7 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories