Thief is about to break into next gen consoles and personal computers and Gamersyde couldn't miss such an opportunity to show you some high quality gameplay footage. Now, as uploading all our PS4 videos will take a long while, we thought you might enjoy a shorter extract presenting the game's graphics and art style on Sony's console. As you'll see, the game's framerate is strangely weak, reminding of Garrett's latest adventures on the first Xbox back in 2004. Technical considerations aside, one can't argue the fact that Eidos Montreal's title seems to nail it in terms of atmosphere, at least from the little we've seen of it. If you want to see more, stick around as we should be able to put up our PC footage quite soon. Update: Added PC videos in 1080p and 60 frames per second.
Hardware used to capture these PC videos:
- Intel i7 2700K @ 4.7 GHz
- 16 Go DDR3 1600 MHz
- 2x NVidia GTX 680 SLI
Capture software: Mirillis Action!
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (4 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (4 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (4 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (5 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (11 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (11 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (11 Hours ago)