X360, XBOX Tuesday, November 15, 2005 | 5:28 PM

Timeshift 360 images & trailer

Timeshift 360 images & trailer

Atari released the following five images of the Xbox 360-version of TimeShift, together with a 720p-trailer of the same version. The trailer itself presents the main concept of the game, TimeShifting, while the resolution of the images presents crappy porting between platforms (and probably an older version of the game than in the trailer).


November 360 trailer 720p
Download: AVI HD
November 360 trailer
Download: AVI

All comments

Commented on 2005-11-15 17:53:51
Some people just doesn't know how to desig guns.
Commented on 2005-11-15 18:09:38
If the whole time control doesn't tun out too gimicky if this manages to have decent AI this should be a good FPS.
Commented on 2005-11-15 18:10:46
It looks like a suped up original doom, doesnt look next gen at all imo.
Commented on 2005-11-15 18:12:14 In reply to 4_U
Posted by 4_U
Some people just doesn't know how to desig guns.
yeah, that guns are looking weird. i love the weapons in quake 4. great design.
Commented on 2005-11-15 18:34:17 In reply to 4_U
Posted by 4_U
Some people just doesn't know how to desig guns.
lol some people just don't know how to spell


But I agree thats one ugly gun
Commented on 2005-11-15 18:59:00
Could be cool . . . but somehow I doubt it.
Commented on 2005-11-15 19:13:06
This could turn out to be a really interesting shooter and will hopfully be not another boring pice of this genre like Doom 3 or Quake 4.
Commented on 2005-11-15 20:18:04
Looks excellent! I really like the draw distance, but the texture quality seems a bit low? Hmmm...Well I rent this anyway!
Commented on 2005-11-15 20:32:53
...I don't get it ?
Commented on 2005-11-15 20:57:04
I WANT WELL DESIGNED TREES!!! when are they changing the whole make a 3D stick with branches and add 2D leafs??????
Commented on 2005-11-16 12:57:33
I think it looks nice, Looks very Unreal 2 to me, though supossedly it's using the saber 3d engine, not out 'til spring! With Gears of War and other unreal 3 engine games on the way it's going to have to play very well.

But then it looks like we're to be treated to lots of open areas, so you just can't hope for Doom 3 esk visuals cos your displaying so much more on the screen.

About the game


What's up?
  • Melmoth
    Melmoth problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (38 minutes ago)
  • Melmoth
    Melmoth @MrWhite: gotta untwist those cords (40 minutes ago)
  • MrWhite
    MrWhite What I want to know is, what if the game glitches? (58 minutes ago)
  • MrWhite
    MrWhite It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (59 minutes ago)
  • MrWhite
    MrWhite @MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (1 Hour ago)
  • MrWhite
    MrWhite @GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (1 Hour ago)
  • rayy
    rayy @alimokrane: Sometimes I think you care more about the viewpoint than if the game is fun lol. (1 Hour ago)
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