We just received codes for the Xbox One and PC betas of TitanFall, and spent our lunch break playing it. Lots of fun, but sadly we encountered yet another Gamersyde patented technical issue, and have only a few mostly useless minutes of video captured. We'll try again tonight, but in the meantime here are 30 seconds of super brutal Titan gameplay, recorded at 60 fps by our friend Zepitou. Update 2: Added a second gameplay video, showing a bit more of the Angel City map gameplay.
@droezelke: I stopped mid way through the season 2! (5 Hours ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (5 Hours ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (5 Hours ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (5 Hours ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (5 Hours ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (5 Hours ago)
wait until EA slaps that shite into Battlefield to an absurd degree. You'll be on here crying your lamps out about it. (5 Hours ago)