X360, PS3 Saturday, January 12, 2008 | 2:42 AM

Trailer of Army of Two

Trailer of Army of Two

Electronic Arts releases a new trailer of Army Of Two showcasing combat. You can note that the video seems to use the real-time engine of the game. Army Of Two is planned to be released in early march on 360 and PS3.

Trailer: Combat

All comments

Commented on 2008-01-12 03:31:27
Interesting..now this is perfectly fine while playing co-op, but with only a single player, is the AI smart enough to pull of this sort of a stealthy maneuver?
Commented on 2008-01-12 03:32:29
my excitement for this game dropped a whole lot with the delay from last year. i dunno. i'll still pick it up no doubt. but its not a huge priority anymore.
Commented on 2008-01-12 03:39:44
I think this game just missed the boat. It should've been a summer 2007 game.

And the agro crap, yuck, horrible, the designer should be fired for thinking that's a good design choice.
Commented on 2008-01-12 03:42:23
It also looks very "small". Like there's nothing going on, there's no sense of being in a living world.

Feels dated.
Commented on 2008-01-12 12:02:47
Dumb trailer if you ask me ....
Commented on 2008-01-12 13:20:49
That is pretty damn cool for co-op. The graphics look better, just more polished. I hope they explore other places than just the Middle East, because I've had my share with Ass Creed and CoD 4.

If this maneuver is meant to be in the single-player, then you should be able to either control the 2nd character, have assigned AI commands, or more squad commands. I'm very interested.
Commented on 2008-01-12 14:12:43
Dunpeal, i know it's just your opinion, but could you give reasons to why the aggro system is horrible? I think it fits the game just perfectly, it's not realistic but it's "innovative". As in, it's the first time it's introduced in a third person shooter.
Commented on 2008-01-12 16:35:57
i think its innovative in a way but aggro is something you all face in multiplayer shooters eg COD4 people are more likely to shoot you if ur shooting them
Commented on 2008-01-12 17:18:53 In reply to Julukku
Best way to describe that trailer? Uninspired!
Posted by Julukku
Dunpeal, i know it's just your opinion, but could you give reasons to why the aggro system is horrible? I think it fits the game just perfectly, it's not realistic but it's "innovative". As in, it's the first time it's introduced in a third person shooter.
The system shown so far looks stupid and pointless, the whole concept of one player snaking around while the other lays down fire shouldn't require a specific gameplay feature, if the game is well designed and the ai dosen't cheat you should be able to do it with out a shitty gimmick.
Commented on 2008-01-12 20:59:06
why is it always middle east and always are potrayed as the enemy
Commented on 2008-01-12 22:29:21
ZOMFG it ships on my birthday. Does that mean I'm going to like this game? Because I never did.
Commented on 2008-01-13 07:15:46
All indications point to this game being shit. Anyone read the PSM3 early review(before EA delayed the game to avoid competition)? How did they rate the game?
Commented on 2008-01-13 13:03:08
i saw a preview on CVG.com on this game a couple of months ago saying that this game was horrible and that it would take a miracle for this game to get any chance of being decent. if this is true, EA is truly a terrible video game company. Like come on, how many games can you jack up. this game seems to be idiot proof with story and what sounds like awesome gameplay. and wen you can screw something like that up, you might as well just give up on everything else.
Commented on 2008-01-13 13:48:35
There was a gamersyde diary on this game, and if i remember correctly they said that while it was fun the co-op was lacking due to level design. So if they correct the level design, i think it could be a solid 8. Never expected anything more.

About the game

What's up?
  • MrWhite
    MrWhite GTA suffers from this sort of thing too, with so called "ultra real" graphics mods that completely destroys the look of the game and turns everything into a hideous blown out mess. (2 Hours ago)
  • MrWhite
    MrWhite It's not perfect, but it's better than 99% of the shite UE4 recreations that people pump out and everyone creams their kecks over as if it should actually be made. (2 Hours ago)
  • MrWhite
    MrWhite I'll say one thing about it, at least he has an understanding of art style and lighting. (2 Hours ago)
  • nostradamus
    nostradamus @alimokrane: Tomb Raide 2 is almost 20 huge levels. I'd say that is a proof of concept, and not a remake. The dude/team would need to get a lot of traction to start doing work that could be done. (5 Hours ago)
  • alimokrane
    alimokrane This remake of TR2 is incredible: [url] (7 Hours ago)
  • Phaethon360
    Phaethon360 @GriftGFX: Aww shiiit, get it Bogard! (11 Hours ago)
  • AndreasZ94
    AndreasZ94 Throwing the axe looks really fun too, you can hit different body parts and they react appropriately, like leg shots will trip them etc (14 Hours ago)
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
Top stories