Magicka was originally developed by a bunch of university students on XNA, last year winning Game of the Year at the Swedish Game Awards. The game was picked up by Paradox Interactive and is now being released on PC and consoles this spring as a downloadable title. See inside for images and a new trailer of this promising co-op focused action-adventure!
Paradox Interactive press release:
NEW YORK – February 8, 2010 – Paradox Interactive today has unveiled brand new footage for Magicka, which is set to join Lead and Gold: Gangs of the Wild West as one of the first two Paradox Interactive titles to launch on consoles. Developed by Arrowhead Game Studios, the action-adventure title based on Norse mythology will transport players into a fantasy environment unlike anything ever experienced before. (Well, sort of.)
Preview the quest of four of the bravest wizards as they take on dragons, ice monsters and wield things that glow in an attempt to save the world from ultimate peril.
Additionally, Johan Pilestedt, CEO and Game Director at Arrowhead Game Studios recently sat down at the Paradox Interactive Convention to discuss Magicka.
“The most important key feature is the dynamic spellcasting system where you can combine spells freely.” Says Johan Pilestedt. ”For example, combining two elements, like fire and water creates steam. And if you then combine that steam with earth you create an earth projectile which, when it hits something, explodes in a steam cloud.” Johan continues.
Be prepared for intense fighting in fancy robes when Magicka releases on multiple platforms in Q2 2010.
For upcoming news visit Magicka on Facebook and www.paradoxplaza.com/games/magicka
Magicka Game Features:
* Innovative and dynamic spellcasting system with over a million possible combinations
* Up to four-player co-op in all game modes, as well as a single-player option
* Fight your way through 13 different levels in the campaign
* Explore an expansive realm of adventure to defeat the evilest of wizards
* Experience the parody and satire of a clichéd fantasy world
About Paradox Interactive
Since 1999, Paradox Interactive has been a leading global developer and publisher of PC-based strategy games. World-renowned for its strategy catalog, the company holds a particularly strong presence in the United States and Europe. Its steadily-growing portfolio includes originally developed titles such as the critically acclaimed Europa Universalis and the Hearts of Iron franchises, as well as publishing titles such as the Elven Legacy series, Mount&Blade and Majesty 2. Paradox stands poised to make an explosive entry onto consoles during 2010 with the release of Lead and Gold: Gangs of the Wild West. For more information, please visit www.paradoxplaza.com and follow @pdxinteractive on twitter.
About Arrowhead Game Studios
Based out of Skellefteå, Sweden, Arrowhead Game Studios is an award winning game development company focusing on making games that are intuitive and innovative for creative gamers. The company philosophy is based on these simple guiding principles - entertainment, innovation and quality. Magicka, the action/adventure game developed by the company has won the title "Game of the Year" at the Swedish Game Awards 2008, Swedens largest game development competition.
For more information, visit http://www.arrowheadgs.com
Distribution is definitely a problem. I've heard Switch is pretty easy to find in certain parts of Europe. Not so easy in the USA. (3 Hours ago)
like here (norway) i know people who preordered it, none got it. so they can't have sent many this way. Personally i wasn't planning on getting one, but i feel sorry for those who tried and failed. (3 Hours ago)
themselves), they should have put out a few more runs to atleast cover the people pre-ordering it. i'm fine with limited time availability otherwise. (4 Hours ago)
the whole nes-mini thing was lame. i understand they planned it as a limiteds-time release so people could get something cool for christmas 2016, but when they misjudged the marked (which they said.. (4 Hours ago)
I stopped trying to make sense of Ninty's decisions a long time ago lol. "This cheap machine prints money? naaaah" (5 Hours ago)
I guess it was supposed to be a limited run in the first place.. but you'd think it'd be a pretty easy way to make money too. (5 Hours ago)
yeah they certainly decided against trying to meet demand. They probably wanted to focus on Switch demand above all (5 Hours ago)