X360 Friday, May 30, 2008 | 7:59 PM

Trailer of Prizefighter

Trailer of Prizefighter

2K Sports' Don King Presents: Prizefighter will be released in two weeks on Xbox 360, and here is a trailer presenting historic fights. The Wii and DS versions will come this fall.


Historic fights trailer

All comments

Commented on 2008-05-30 20:39:57
i hope its as fun as fight night
Commented on 2008-05-30 20:55:43
somthing about this game just dont look right. the glove collision is not right at all compaired to fightnight. maybe play better than it looks.
rent job for me
Commented on 2008-05-30 21:22:34
2K huh, ok should be good
Commented on 2008-05-30 22:12:37
Like to see more on this before i say anyhting..
Commented on 2008-05-30 23:18:31
It doesn't look as good as Fight Night 3. :( But I love the 70s TV look of the Larry Holmes part, it's probably what the game looks like via RF on a really old TV, lol! (Can you actually get RF cables for any of the lastest consoles?)
Commented on 2008-05-31 15:58:22
The animation-transitions just plain suck
Commented on 2008-06-01 00:18:59
Yeah the whole game is wayyy too stiff

I do like how the atmosphere/game changes in each generation though, the last one definitely has a 70's look to it
Commented on 2008-06-02 13:34:29
Had high hopes for this, sadly they spent most of the budget on Don King's little flags and forgot to hire next gen artists or animators, such a shame.

About the game


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    aphex187 That Kojima game looks very tasty. (2 Hours ago)
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    Sdarts Who knows, but even if they just said "Sit here and you're not alowed to leave this room", that's still extreme, no? (2 Hours ago)
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    GriftGFX They probably didn't *literally* lock him in a room. (2 Hours ago)
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    Sdarts That's absolutely no way to treat a human being. Specially one that gave so much to the company during so many years of his life. Now I get where all the hate last night came from. (2 Hours ago)
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    Sdarts "He was locked in a separate room on a different floor than his development team for the final six months of development. He couldn't even talk to them – he had to talk through someone else." Damn... (2 Hours ago)
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    Sdarts Keighley: Kojima was cut off from team during final six months of MGSV's development: [url] (2 Hours ago)
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