GSY TECH | PC, PS4, Xbox One Thursday, June 25, 2015 | 6:55 PM

TW3: 1.05 update stress test

TW3: 1.05 update stress test

The Witcher 3: Wild Hunts just received its 1.05 update on console so we had to take geralt back to the swamps to see how he could handle a little storm in this demanding area. We'll start with the PS4 version but as you'll see, there still is no triple buffering on Sony's console, but we reckon it was not planned for this patch. Maybe next time? Our Xbox One video shouldn't be too long to come so be a little patient.
Update: Xbox One video added.

The swamps - PS4 - 1.05
The swamps - XB1 - 1.05

All comments

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Commented on 2015-06-25 19:41:44
Still bad frame rates especially on the PlayStation 4. But they are getting closer. I just don't understand why there are frame rate drops in the swamps. Nothing heavy is really happening. The game has better looking area's that run really smooth (30fps)
Commented on 2015-06-25 20:22:47
Slighty higher on xb1 in swamps.

But 900p on xboxone vs 1080p on PS4.

44% difference in pixel output.
Commented on 2015-06-25 20:42:55
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2015-06-25 20:55:05 In reply to atkecar
Posted by atkecar
Ohh look console peasant and their 29fps and pray god to have 30fps, hahahahaha.! Grow up and buy PC like real man and play 60fps with max setings and mods..!!!
Real men don't play videos games.
Commented on 2015-06-25 23:26:29 In reply to b0vril
Posted by b0vril
Real men don't play videos games.
Smartest comment in gamersyde history.

There it is b0vril... time to hang up your internet.
Commented on 2015-06-26 07:03:40
More like 25FPS on X1 and 20FPS on PS4. I don't care what the resolution is...performance is key and none of them are getting the job done with what the devs are tying to deliver. However, if given the choice of slightly sharper visuals or slightly smoother game, I'm taking frames over rez any day of the week.
Commented on 2015-06-26 14:31:16 In reply to xgei8ht
Posted by xgei8ht
Slighty higher on xb1 in swamps.

But 900p on xboxone vs 1080p on PS4.

44% difference in pixel output.
True though I suspect it's more a CPU issue.
Commented on 2015-06-26 15:35:51
How come the X1 version shows no fog at all ? lol
PS4: http://images.gamersyde.com/image_the_witcher_3_wi...
X1: http://images.gamersyde.com/image_the_witcher_3_wi...
Commented on 2015-06-26 15:48:51
i love black crush in games...beautiful
Commented on 2015-06-26 17:40:28
Bring the PS4 version down to 900p and give us locked 30fps! FFS!
Commented on 2015-06-26 19:00:40 In reply to xgei8ht
Posted by xgei8ht
Slighty higher on xb1 in swamps.

But 900p on xboxone vs 1080p on PS4.

44% difference in pixel output.
Xbox One version has dynamic res - 1080p-900p, depending on the scene.

In fact, PS4 and Xbox One games should use dynamic scaling more often, since it allows performance to be maintained IMO.
Commented on 2015-06-27 04:19:04
During normal gameplay xb1 does not hit 1080p, only in certain cut scenes.

As for PS4, x1 in this game. Some scenes with more going on are 30fps. Obviously there are still bugs in the game.

Others comparing consoles to pc.

PC is whatever you have in your rig, all rigs are different and perform differently.

I game on both and enjoy both.
Commented on 2015-06-27 11:27:32
To be honest, I'm a bit disappointed by how this game performs on the ps4. It's 2015 and we still have to deal with sub-30fps in such big releases. It really interfered my experience with that game, despite the fact that the overall performance is rather on the solid side of things. Not to mention, that this game is fantastic.
I'm currently considering to switch to PC for selected multiplatform games since I saw a video on youtube where an under-400$ gaming PC was able to handle this game at framerates of 35-50fps with even higher settings turned on. It was shocking.

Still, it's great to see that the devs are constantly trying to enhance the console performance by providing patches.
Commented on 2015-06-27 16:44:01
Any word on improving the loading times after death?
Commented on 2015-06-27 17:57:07 In reply to Zack117
Posted by Zack117
To be honest, I'm a bit disappointed by how this game performs on the ps4. It's 2015 and we still have to deal with sub-30fps in such big releases. It really interfered my experience with that game, despite the fact that the overall performance is rather on the solid side of things. Not to mention, that this game is fantastic.
I'm currently considering to switch to PC for selected multiplatform games since I saw a video on youtube where an under-400$ gaming PC was able to handle this game at framerates of 35-50fps with even higher settings turned on. It was shocking.

Still, it's great to see that the devs are constantly trying to enhance the console performance by providing patches.
The whole 1080p issue is defo hurting the PS4 as it seems devs are scared to bring it down for increased performance for fear of the backlash off the folk that put graphics above gameplay.
Commented on 2015-06-28 04:18:04
It's not 1080p that's hurting the ps4...it's rushing games out before they're ready that's hurting gaming full stop. It's not lack of horse power why this game struggles to hold a steady framerate, it's lack of optimisation. 5 patches in less than a month..crazy. Day 1 patches...Batman runs like a dream but had a 3 gig day 1 patch...these are games that get delayed under the excuse of polish.

They all need to stop focusing on dlc and start actually making sure the main game is fully polished, working, and stable, before release.
Commented on 2015-06-28 08:44:00 In reply to Badassbab
Posted by Badassbab
True though I suspect it's more a CPU issue.
Nothing in the swamps that really stresses the CPU. It's a very GPU bound area. Cities are more CPU bound.
Commented on 2015-06-28 22:08:52 In reply to Xoar
'
Posted by Xoar
The whole 1080p issue is defo hurting the PS4 as it seems devs are scared to bring it down for increased performance for fear of the backlash off the folk that put graphics above gameplay.
What it needs is triple buffering

And as for dynamic res. the GAME is 900p. Cutscenes and the start menu are 1080p

"Meanwhile, the promised 'dynamic resolution' solution on Xbox One doesn't appear to hit the 1080p target in any of our samples. Instead, for the most part the game renders at 1600x900, with only video cut-scenes providing true 1080p output for any noticeable length of time"

I really don't know why the devs were even talking about that feature if it was going to be incorporated like that.
Commented on 2015-06-29 00:16:59
I swear..in Novigrad the framerate is actually worse since this patch. Some of the NPC/shop keeper faces look slightly less detailed too..but that could just be in my mind from switching between it and batman.
Commented on 2015-06-29 01:48:59 In reply to atkecar
Grow up and quit talking shit about what other people want to play their games on.
Commented on 2015-06-29 08:11:47 In reply to Xoar
Posted by Xoar
The whole 1080p issue is defo hurting the PS4 as it seems devs are scared to bring it down for increased performance for fear of the backlash off the folk that put graphics above gameplay.
Then bring it down to 720P in few years time ? Fps drops is normal. I think they should just work on optimization and other tricks. Frame drops is some heavy areas is ok. But little weird it happens here
Commented on 2015-06-30 00:30:00 In reply to marker
Posted by marker
Then bring it down to 720P in few years time ? Fps drops is normal. I think they should just work on optimization and other tricks. Frame drops is some heavy areas is ok. But little weird it happens here
It should not be normal, Framerate should be the no.1 priority.
Commented on 2015-06-30 06:34:04
I am not saying a 30fps game should be running below 25ps at any point. That indeed is horrible. But since it happens only in few section of game that is not a deal breaker. This is something they can improve or in their next game instead of simply reducing the pixels to take easy way out.
Commented on 2015-06-30 08:41:48 In reply to SplitTongue
Posted by SplitTongue
How come the X1 version shows no fog at all ? lol
PS4: http://images.gamersyde.com/image_the_witcher_3_wi...
X1: http://images.gamersyde.com/image_the_witcher_3_wi...
There is no fog in the video but i have seen fog in that area on Xbox One... maybe the fog has an affect on the frame drop? i don't know if that is the case but i would lie to see a test where they both have fog.
Commented on 2015-06-30 10:33:16 In reply to PlayNIce
Posted by PlayNIce
There is no fog in the video but i have seen fog in that area on Xbox One... maybe the fog has an affect on the frame drop? i don't know if that is the case but i would lie to see a test where they both have fog.
heavy use of transparencies tend to have an impact on performance.
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